Re: [pygame] Doubt about using methods in python

2007-11-19 Thread marta sanz
Hello David, El 15/11/2007, a las 15:01, David Gowers escribió: Hi marta, On Nov 15, 2007 9:11 PM, marta sanz [EMAIL PROTECTED] wrote: Hi, I have a doubt about python and I would like to ask it to you. It is about the use of functions -methos- of a class within other class. I have 2

[pygame] Networking?

2007-11-19 Thread Jason Ward
I want to make my game playable over the network and if possible the internet. For the network it must support more than 2 computers and be realtime Would the sockets library in python solve all my needs?

Re: [pygame] Networking?

2007-11-19 Thread Noah Kantrowitz
Not really. There isn't yet a good, lightweight networking library that plays well with pygame. Pyraknet is worth a look, as is Twisted, but both have their own problems. I've got some code I can throw your way, but it still has rough edges. --Noah On Nov 19, 2007, at 2:08 PM, Jason Ward

Re: [pygame] Re: I'm getting BSOD while using PyGame.

2007-11-19 Thread Ian Mallett
On 11/15/07, Casey Duncan [EMAIL PROTECTED] wrote: I would think not, presumably on a true HWSURFACE that would require a round-trip to the graphics card, whereas on a SWSURFACE it just needs to grab it from RAM. But isn't that what it has to do anyway? I mean, doesn't it have to send the

[pygame] unsubscribe pygame-users

2007-11-19 Thread JJRH -
unsubscribe pygame-users _ Are you ready for Windows Live Messenger Beta 8.5 ? Get the latest for free today! http://entertainment.sympatico.msn.ca/WindowsLiveMessenger

Re: [pygame] Networking?

2007-11-19 Thread Richard Jones
On Tue, 20 Nov 2007, Noah Kantrowitz wrote: Pyraknet is worth a look, as is Twisted, but both have their own problems. Twisted is very mature, but can take some effort to learn how to use. It can also be very tricky to incorporate into a game. Richard

[pygame] Apply alpha to another image

2007-11-19 Thread Stuart Axon
Hello, I'm wondering the best way to apply alpha from one surface onto another - I can get the alpha with pygame.surfarray.array_alpha But can't see a corresponding way to apply that to a surface without affecting the rgb values. Basically I have two images, one paletted, I manipulate the

Re: [pygame] Apply alpha to another image

2007-11-19 Thread Lenard Lindstrom
Stuart Axon wrote: Hello, I'm wondering the best way to apply alpha from one surface onto another - I can get the alpha with pygame.surfarray.array_alpha But can't see a corresponding way to apply that to a surface without affecting the rgb values. Basically I have two images, one paletted,

Re: [pygame] Networking?

2007-11-19 Thread Simon Wittber
On Nov 20, 2007 4:08 AM, Jason Ward [EMAIL PROTECTED] wrote: I want to make my game playable over the network and if possible the internet. For the network it must support more than 2 computers and be realtime Would the sockets library in python solve all my needs?