Re: [pygame] Proposed Module: Camera

2008-06-15 Thread Nirav Patel
Both YUV and HSV would be very useful for vision, but I don't think there's a clean solution to it. It just doesn't feel right to store it as an RGB surface and leave the user to track what the actual colorspace is. The other issue is that there would still be conversion involved. Both YUYV and

[pygame] pyopengl sprite/particle performance

2008-06-15 Thread flx
Hi all I've been fidling for some time with pygame on a tryout project [1], it's a fast 2d action game. After a while i switched the drawing code to pyopengl looking for a litle performance boost, but i haven't got the expected results, i have had to lower the global fps from 60 to 30 and even th

Re: [pygame] Using SAPI 5 Voices and Methods

2008-06-15 Thread FT
Hi! No, but maybe, pytts has no pitch method. This is just for those who wish to have just the sapi 5 directly. Is this related to PyTTS? -- Jake

Re: [pygame] Using SAPI 5 Voices and Methods

2008-06-15 Thread Jake b
Is this related to PyTTS? -- Jake

[pygame] Using SAPI 5 Voices and Methods

2008-06-15 Thread FT
Hi! Below is the settings to use the built in SAPI 5 voices. It will also read any other voices loaded into the SAPI 5 and stores the list of all of them. You can change the names of the methods if you so desire. I am giving you an example of how to set up your voices. NOTE: The pitc