Re: [pygame] Proposed Module: Camera

2008-06-18 Thread René Dudfield
hi, should it also return the format that it's in? eg, get_raw() -> (info, buffer) where info could be some sort of structure describing what is in the buffer... like the height, width, and format? cheers, On Thu, Jun 19, 2008 at 2:51 PM, Nirav Patel <[EMAIL PROTECTED]> wrote: > The curre

Re: [pygame] Proposed Module: Camera

2008-06-18 Thread Nirav Patel
The current revision in my repo has get_raw(). I'd appreciate it if you could try it out and see if it does what you were looking for. Nirav On Wed, Jun 18, 2008 at 2:37 AM, Michael <[EMAIL PROTECTED]> wrote: > On Monday 16 June 2008 01:42:37 Nirav Patel wrote: >> Both YUV and HSV would be very

回复: [pygame] The gsoc project physics engine.

2008-06-18 Thread 帆 张
Hi , Thank you very much, I'd like to see your advices and get help from you. I also want to tell the difference between chipmunk(and Pymunk) and this project, this one is not separated with python, all of its basic data structures are based on python data structures, which means it can b

Re: [pygame] The gsoc project physics engine.

2008-06-18 Thread Nirav Patel
I may be missing something, but aren't there already python bindings for Chipmunk? http://code.google.com/p/pymunk/ I've only experienced it as http://wiki.laptop.org/go/Pymunx although they use Box2d now: http://elements.linuxuser.at/ Nirav On Thu, Jun 19, 2008 at 12:23 AM, Peter Gebauer <[EMAI

Re: [pygame] Re: Patch to add SDL_gfx support to pygame

2008-06-18 Thread Lenard Lindstrom
Weren't there licensing issues. Which version of SDL_gfx does the new module wrap? Otherwise I say "awesome!" as well. Lenard René Dudfield wrote: awesome! I haven't seen this before... Maybe the other email didn't make it to the mailing list? Can you please resend the patch? cheers, On

[pygame] The gsoc project physics engine.

2008-06-18 Thread Peter Gebauer
Hi! I read Zhang Fan's post regarding his gsoc project, I've been looking to do something similar, a Python extension for an already existing library. So far I've extended Chipmunk partially over a few days of prototyping, but there's no point in having two projects doing the same thing, I'd lik

Re: [pygame] Using SAPI 5 Voices and Methods

2008-06-18 Thread FT
As a note to this message post: the error I was getting for both the spell and the isfilename was traced down to simple factors. One problem is finding clear explanations and then checking the erroor codes. I found both on the issues mentioned about the SAPI 5 issues. The test I was ru