[pygame] Another blitting surface to itself crash

2008-08-02 Thread Brian Fisher
There's another instance of blitting a surface to itself crashing on Windows for a user, it's believed to be a 1.8.1 thing by the poster http://pygame.motherhamster.org/bugzilla/show_bug.cgi?id=19 last time it came up marcus was thinking about making pygame throw an exception on blitting a

Re: [pygame] AI Module (was: Perlin Noise Function)

2008-08-02 Thread Emanuel Berg
I'm not experienced as a programmer so I don't think I can help you really but I happen to have an RPG project so for what it's worth I think it's a great idea with an RPG module handling routine things that are in almost all RPGs. I'd be happy to test whatever you come up with. editor:

Re: [pygame] Another blitting surface to itself crash

2008-08-02 Thread Hugo Arts
On Sat, Aug 2, 2008 at 6:30 PM, Brian Fisher [EMAIL PROTECTED] wrote: There's another instance of blitting a surface to itself crashing on Windows for a user, it's believed to be a 1.8.1 thing by the poster http://pygame.motherhamster.org/bugzilla/show_bug.cgi?id=19 last time it came up

Re: [pygame] AI Module (was: Perlin Noise Function)

2008-08-02 Thread Emanuel Berg
Do you have a screenshot of your project? My project is a SNES/Mega Drive RPG with simple but addictive/fast gameplay. The inspiration is Chrono Trigger. A lot of people like realistic RPGs (for example in a quasi-mediaeval setting) but I like freaked out, spaced out, psychedelic stuff. Of course

Re: [pygame] Pygame 1.8.1 released!

2008-08-02 Thread Lenard Lindstrom
techtonik wrote: On Thu, Jul 31, 2008 at 6:50 PM, Lenard Lindstrom [EMAIL PROTECTED] wrote: Pygame is a multi-platform package organized for Python distutils. Distutuils has a dbist_msi option used to build the Windows installers. It So it is distutils that should be fixed? It is

Re: [pygame] Another blitting surface to itself crash

2008-08-02 Thread Brian Fisher
Thanks Hugo. So the crash when blitting a surface to itself is in SDL, and it doesn't seem to happen with SDL 1.2.5 or SDL 1.2.7 (you can actually run pygame 1.8.1 over those versions, you just have to ignore the function not found message boxes). no SDL bug for this exists, at the moment. I