Re: [pygame] TODO: add pygame unittests, and test runner stuff to pygame.test package.

2008-09-14 Thread Nicholas Dudfield
Jotted down some thoughts. Overview Modifying Installer: pygame.tests pygame.examples build manifest Build Script Test Hub Web App Whats the point === How many developers out there use PyGame? How large a percentage of those developers have commit rights? Of

Re: [pygame] [pygame ] Having trouble with RenderUpdate

2008-09-14 Thread Andy Brown
Hi KKarasu. > self.rect=(self.image.get_rect()).move(self.posicao[0],self.posicao[1]) # > this moves the object by messing with the rect it probably doesn't move the object. What it does is: self.image.get_rect() # create a new Rect from image data (this will always be at x=0,y=0) .move(self.

Re: [pygame] shadow demo

2008-09-14 Thread Ian Mallett
On Sun, Sep 14, 2008 at 5:52 PM, René Dudfield <[EMAIL PROTECTED]> wrote: > cool! It's so good that you fixed it in 5 minutes. Must have been > processing in the back of your head :) I love it when that happens. I both love it and hate it. Love--because I don't have to do much, and hate, beca

Re: [pygame] shadow demo

2008-09-14 Thread René Dudfield
cool! It's so good that you fixed it in 5 minutes. Must have been processing in the back of your head :) I love it when that happens. Have you done rendering to texture for increased shadow map resolution? That would really give it a nice quality boost. ps. if you wanted to include reference

[pygame] [pygame ] Having trouble with RenderUpdate

2008-09-14 Thread KKarasu
Hi there! Im new in this mailing list thingys i just didnt get the reply from the server to authenticate, so i am sending it again but with [pygame] on the subject i didnt send it the first time. After reading a couple of tutorials i just don't get how to clear just the area the sprite change

Re: [pygame] shadow demo

2008-09-14 Thread Ian Mallett
The algorithm is the same--shadow mapping. What have I changed? Hard to say. Here's what happened: -Since beginning PyOpenGL programming nearly two years ago, I always wanted to make something using shadows. When I first started, I was still unfamiliar with Python, though I had been doing stuff

Re: [pygame] shadow demo

2008-09-14 Thread René Dudfield
Nice one. For shadows, is this using a similar algorithm to the codes posted previously? If so, what did you change? cu, On Sun, Sep 14, 2008 at 2:42 PM, Ian Mallett <[EMAIL PROTECTED]> wrote: > http://www.pygame.org/project/877/?release_id=1531 >

Re: [pygame] pygame.org website down?

2008-09-14 Thread Ian Mallett
Works for me now too, thanks. Ian

Re: [pygame] pygame.org website down?

2008-09-14 Thread Kizul Emeraldfire
On Sun, Sep 14, 2008 at 7:09 PM, Roger Dingledine <[EMAIL PROTECTED]> wrote: > On Sun, Sep 14, 2008 at 03:02:32PM -0700, Ian Mallett wrote: > > http://www.pygame.org/ appears to be down. Is it just me? > > It's back up. Sorry for the inconvenience. > > (When the machine running the website is dow

Re: [pygame] pygame.org website down?

2008-09-14 Thread Roger Dingledine
On Sun, Sep 14, 2008 at 03:02:32PM -0700, Ian Mallett wrote: > http://www.pygame.org/ appears to be down. Is it just me? It's back up. Sorry for the inconvenience. (When the machine running the website is down, the mailing lists are down too. FYI. :) --Roger

Re: [pygame] pygame.org website down?

2008-09-14 Thread Kizul Emeraldfire
On Sun, Sep 14, 2008 at 5:02 PM, Ian Mallett <[EMAIL PROTECTED]> wrote: > http://www.pygame.org/ appears to be down. Is it just me? > Ian > I think it's just you — it loaded just fine for me. :)

[pygame] pygame.org website down?

2008-09-14 Thread Ian Mallett
http://www.pygame.org/ appears to be down. Is it just me? Ian