Re: [pygame] Physics, collision detection etc?

2008-10-17 Thread Peter Gebauer
Hi Niki! Yes I have, a well a Box2D for Python. Neither or Python extensions and neither will be a permanent part of PyGame. There's already a cool physics module part of PyGame, I'll try to see if we can extend it's API further. /Peter On 2008-10-14 (Tue) 10:59, niki wrote: > Peter Gebauer wr

[pygame] Indie Game Host

2008-10-17 Thread Matt Kremer
Hello pygame users, I run a website called GMArcade (http://gmarcade.com). In short, we are an arcade for indie game developers, where users can post their games. Here is a list of features: -Upload your game with screenshots -Your game can immediately be played online, without users downlo

Re: [pygame] Indie Game Host

2008-10-17 Thread pymike
OOC can the pygame games be played in browsers? On Fri, Oct 17, 2008 at 3:52 PM, Matt Kremer <[EMAIL PROTECTED]>wrote: > Hello pygame users, > > I run a website called GMArcade (http://gmarcade.com). In short, we are an > arcade for indie game developers, where users can post their games. Here is

Re: [pygame] extending pygame masks

2008-10-17 Thread Michael George
I added a convolve function with the proposed interface, as well as docs and a handful of unit tests. How do I generate and submit a patch? --Mike René Dudfield wrote: Sounds cool. Remember to also write unittests :) The mask module is falling behind it unittests at the moment. cheers!

Re: [pygame] extending pygame masks

2008-10-17 Thread Nirav Patel
You can use the diff command to generate patches, but if its easier for you, you can just upload or email the files you changed. Nirav On Fri, Oct 17, 2008 at 6:57 PM, Michael George <[EMAIL PROTECTED]> wrote: > I added a convolve function with the proposed interface, as well as docs and > a hand

[pygame] BUG?: clip and Rect anomalies when width or height negative

2008-10-17 Thread claudio canepa
1. Clip Anomaly: when a surface .set_clip is called with a rect which have negative width or height, seems natural that following fills or blits don't touch at all the surface. But width<0 --> surface.get_clip().width == surface.get_width() height<0 --> surface.get_clip().height == surface.get_hei

Re: [pygame] extending pygame masks

2008-10-17 Thread Michael George
Here are the files. It turns out the actual convolution is much simpler than the one I sent out before, since I learned about the bitmask_draw method and just use that internally. It might be slightly slower, but it's more likely to be correct. As I was coding it up, I realized I'm still not

Re: [pygame] Indie Game Host

2008-10-17 Thread James Paige
I think that was just spam from somebody who saw "game" in the list name and assumed it would be a good place to advertise his website that appears to only support java games. --- James On Fri, Oct 17, 2008 at 04:38:00PM -0500, pymike wrote: >OOC can the pygame games be played in browsers?