Re: [pygame] main game object using singleton/global/static?

2009-07-17 Thread Michael George
Because python modules are just like classes, I tend to avoid the singleton pattern in python and simply use module-level variables. For example, in my game I have: ---globals.py--- import pygame pygame.display.init() screen = pygame.display.set_size(...) # a handful other commonly used vari

[pygame] main game object using singleton/global/static?

2009-07-17 Thread Jake b
Summery: How do I organize my data structures to read or pass my Game() object in ship.py ? Here is Pseudo code of what i'm talking about: http://pastebin.com/m985fe2f Long: How do you use your 'game' class? I created one class that handles screen creation, game main loop, list of Sprites, etc.

Re: [pygame] Midterm report for Movie Module

2009-07-17 Thread Patrick Mullen
Sounds great Tyler, it looks like it's about equal to the current version, plus the support for more than just mpeg, which is good enough for my purposes. Seeking and subtitles would really put it ahead of anything else. Thanks so much for taking this project on! On Fri, Jul 17, 2009 at 7:48 AM,

Re: [pygame] gsoc midterm report for the camera module

2009-07-17 Thread Nirav Patel
I don't have anything running OS X to test it on, but it is possible the colors are in a different order. (BGR vs RGB). Try pointing the camera at a test pattern and seeing if any colors are switched. http://en.wikipedia.org/wiki/File:SMPTE_Color_Bars_16x9.svg Nirav On Fri, Jul 17, 2009 at 10:0

[pygame] Midterm report for Movie Module

2009-07-17 Thread Tyler Laing
Hi everybody, What the movie module is capable of doing right now is: -Video -Audio -resize the screen -pause, unpause -stop -play, with a loops argument that works just like the one in mixer -get, set, surface support So we have basic functionality so far for it. There is also a vlc backend, th

Re: [pygame] strange compile error with cocoa

2009-07-17 Thread el lauwer
k, the SGStopPreview whould be SGStop. I fixed this in the latest commit Grtz On 17-jul-09, at 04:47, René Dudfield wrote: awesome. It's working now :) except I had to comment out the SGStopPreview function... since the symbol doesn't exist on my system. From google.com/codesearch searches,

[pygame] gsoc midterm report for the camera module

2009-07-17 Thread el lauwer
Midterm report ## With the midterm evaluation behind us I thought it would be useful to post a update on the progress on the camera module for Mac OSX. The current version on github.com/ab3/pygame-mirror/ can read a frame from the camera and copy it to the surface. There is stil