On Tue, Oct 6, 2009 at 7:50 PM, RB[0] roeb...@gmail.com wrote:
I would suggest PIL - don't have the exact functions for it off the top of
my head though...
I considered that. I'm trying to avoid PIL, though.
On Wed, Oct 7, 2009 at 12:24 AM, René Dudfield ren...@gmail.com wrote:
something
For Windows: Pyscripter
http://www.mmm-experts.com/Products.aspx?ProductId=4
Gumm
On Tue, Oct 6, 2009 at 5:04 PM, pierrelafran...@sympatico.ca
pierrelafran...@sympatico.ca wrote:
Hi
I have administrator rights on a computor in a lab at work, until
tomorrow. I would like install IDE for
What's wrong with the built-in editor, IDLE?
Most? people just don't like it - personally it's all I use, Windows or
otherwise...
On Sat, Oct 10, 2009 at 12:23 PM, Kris Schnee ksch...@xepher.net wrote:
What's wrong with the built-in editor, IDLE?
I came to the conclusion that IDEs are designed to make your life easier by
pinpointing bugs, adding breakpoints, compiling nicely, etc. I use IDLE
because it doesn't have any of that--it's just a compiler and a
text-editor. I don't have trouble; I think not having spiffy features
encourages one
The main reason I don't use IDLE is because I have had issues in the
past with it's runner locking things up. Also editing more than one
file at a time is a bit painful. I switched to SciTE for non-ide
programming after about 2 years of using IDLE and never looked back.
That said, IDLE is more
On Sat, Oct 10, 2009 at 12:14 PM, Patrick Mullen saluk64...@gmail.comwrote:
The main reason I don't use IDLE is because I have had issues in the
past with it's runner locking things up.
A fair point. It seems to have a problem with PyGame--running PyGame code
with F5 locks it up on exit, or
Hmm, It doesn't lock up for me - window stays if you don't call pygame.quit
- but that's it
On Sat, Oct 10, 2009 at 2:44 PM, Ian Mallett geometr...@gmail.com wrote:
On Sat, Oct 10, 2009 at 12:14 PM, Patrick Mullen saluk64...@gmail.comwrote:
The main reason I don't use IDLE is because I have
Opps...hmmm. Forgot I I use this function to test the main:
def TestErrors(function):
try:
function()
except Exception, e:
tb = sys.exc_info()[2]
traceback.print_exception(e.__class__, e, tb)
pygame.quit()
raw_input()
sys.exit()
However,
Hello,
New to the list.
I have a bug! Nice 'n' easy repro steps below.
The bounding box returned by draw.line is the wrong size when width1.
For single occurrence:
import pygame
pygame.init( )
print pygame.version.ver
s= pygame.Surface( ( 20, 20 ) )
rec= pygame.draw.line( s,
( 255,0,0 ),
On Fri, Oct 9, 2009 at 6:33 PM, pierrelafran...@sympatico.ca
pierrelafran...@sympatico.ca wrote:
Hi
If I have a Linux base application, with 2 USB keyboards connected to
it, is it possible to know, when a key is press, from wich keyboard the
command is from ?
You could investigate whether
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