Re: [pygame] Re: GSoC

2011-02-06 Thread Adam Bark
On 22/01/11 23:10, Ian Mallett wrote: On Sat, Jan 22, 2011 at 3:48 PM, Sam Bull sam.hack...@sent.com mailto:sam.hack...@sent.com wrote: I only know a tiny bit of OpenGL, and I was wondering if anybody who knows some OpenGL programming could answer a question, to help me prepare.

Re: [pygame] GSoC

2011-02-06 Thread Greg Ewing
David Burton wrote: (That's because, if you are an experienced programmer, you have learned [probably the hard way] that you really don't want to start anything complicated in response to a click if you're deep in the bowels of the GUI code [which has called your callback function], since

Re: [pygame] GSoC

2011-02-06 Thread David Burton
Aha! Thanks for this info, Greg and Lenard!! Also, thanks, Lendard, I do think this is worth opening an issue about. It seems that it is not a .dict() method, but a .dict attribute. It appears to be almost the equivalent of dir(), lacking the .type entry, but including the other attributes

Re: [pygame] GSoC

2011-02-06 Thread David Burton
On Sun, Feb 6, 2011 at 4:42 PM, Greg Ewing greg.ew...@canterbury.ac.nzwrote: David Burton wrote: (That's because, if you are an experienced programmer, you have learned [probably the hard way] that you really don't want to start anything complicated in response to a click if you're deep in