Hello,
ah, yeah. Good idea, I'll get to it soon. Thanks.
On Sat, May 14, 2011 at 8:49 PM, Jake b ninmonk...@gmail.com wrote:
On the front more page, http://www.pygame.org/tags/all
There's often duplicates. Right now there's 14+ copies of GetPath on page
1.
If a project is updated, keep
Hi.
I post because i m wondering something about the choose of the resolution
regarding a 2d game. Assuming my game resolution is actually 1280*800 and the
person who want to play have a computer which dont support this display mode?
A nice thing would be to adapt the resolution for specific
On 15.05.11 19:47, BIAGINI wrote:
I really dont know how to handle several resolution especially for my online
game.
Just make your game fullscreen and choose a fixed resolution that will
fit on the smallest supported monitor.
Chris
So my game will run in 640*480... I m not sure to understand. I really want to
make my game is an higher resolution than 640*480.
Le 15 mai 2011 à 20:49, Christopher Arndt ch...@chrisarndt.de a écrit :
On 15.05.11 19:47, BIAGINI wrote:
I really dont know how to handle several resolution
Then query the monitor sizes using pygame.display.list_modes or make
it a configurable option, and use math that works independently of the
resolution.
On Sun, May 15, 2011 at 3:37 PM, BIAGINI nathan.o...@gmail.com wrote:
So my game will run in 640*480... I m not sure to understand. I really
BIAGINI wrote:
I really want to make my game is an higher resolution than 640*480.
The best way to do this will depend a lot on the nature of the
game.
You essentially have two choices:
1) Allow scrolling, although that won't be appropriate for some
kinds of game.
2) Change the resolution