BIAGINI wrote:
I really want to make my game is an higher resolution than 640*480.
The best way to do this will depend a lot on the nature of the
game.
You essentially have two choices:
1) Allow scrolling, although that won't be appropriate for some
kinds of game.
2) Change the resolution of
Then query the monitor sizes using pygame.display.list_modes or make
it a configurable option, and use math that works independently of the
resolution.
On Sun, May 15, 2011 at 3:37 PM, BIAGINI wrote:
> So my game will run in 640*480... I m not sure to understand. I really want
> to make my game
So my game will run in 640*480... I m not sure to understand. I really want to
make my game is an higher resolution than 640*480.
Le 15 mai 2011 à 20:49, Christopher Arndt a écrit :
> On 15.05.11 19:47, BIAGINI wrote:
>> I really dont know how to handle several resolution especially for my onli
On 15.05.11 19:47, BIAGINI wrote:
> I really dont know how to handle several resolution especially for my online
> game.
Just make your game fullscreen and choose a fixed resolution that will
fit on the smallest supported monitor.
Chris
Hi.
I post because i m wondering something about the choose of the resolution
regarding a 2d game. Assuming my game resolution is actually 1280*800 and the
person who want to play have a computer which dont support this display mode?
A nice thing would be to adapt the resolution for specific cas