Hi,
Thanks, Sam but apparently there is no Pygame for python3, it 'should' just
work. Pygame imports just fine which is odd. I can draw lines and rects no
problem. But when I type
pygame.font.Font(None, 25) # Or something to that effect...
I get the same problem. I think this covers Julians'
On Thu, 2013-02-28 at 10:33 +, Kai Childheart wrote:
I can't find any other Pygame in the repository (Fedora).
I have the same problem in Ubuntu, if you want a Python 3 version, you
probably need to compile it yourself. Maybe René or someone can point
out the information for this, I can't
I have instructions on pygame.info under 'developers'. It is pretty easy.
Paul Vincent Craven
On Feb 28, 2013, at 4:55 AM, Sam Bull sam.hack...@sent.com wrote:
On Thu, 2013-02-28 at 10:33 +, Kai Childheart wrote:
I can't find any other Pygame in the repository (Fedora).
I have the
Hi Paul,
http://programarcadegames.com/index.php needs some updating then.
(You're, the same Paul Vincent Craven right or is this just some joke being
played!?)
Even still I sudo yum'd the thing from the Fedora repository do I really
need to compile from source? The last thing I compiled from
Le 27/02/2013 22:33, Julian a écrit :
On 02/27/2013 04:23 PM, Mathieu Dubois wrote:
Just a last question: do you think the horizontal and vertical factors
has to be the same? Because list_modes() tells me that my monitor can
display: 1280x800 (ratio: 1.6), 1024x768 (ratio: 1.33), 800x600
On 28 February 2013 12:12, Kai Childheart kai.childhe...@gmail.com wrote:
Even still I sudo yum'd the thing from the Fedora repository do I really
need to compile from source? The last thing I compiled from source didn't
work with anything and I had to rm -rf the lot.
The Fedora package is
unsubscribe pygame-users
On Thu, Feb 28, 2013 at 01:28:01PM +0100, Mathieu Dubois wrote:
Le 27/02/2013 22:33, Julian a écrit :
On 02/27/2013 04:23 PM, Mathieu Dubois wrote:
Just a last question: do you think the horizontal and vertical factors
has to be the same? Because list_modes() tells me that my monitor can
I'm just curious before trying it on my own code:
In the first *try*, you opened the file as *wb* and then, called f.write(
data*)*.
What does it mean? Why not *r* and *f.read()*?
Thanks!
Em segunda-feira, 25 de fevereiro de 2013 04h33min16s UTC-3, Radomir
Dopieralski escreveu:
On Mon, Feb
Is this a more updated website for pygame than pygame.org?
Em quinta-feira, 28 de fevereiro de 2013 09h06min29s UTC-3, Paul Vincent
Craven escreveu:
I have instructions on pygame.info under 'developers'. It is pretty easy.
Paul Vincent Craven
On Feb 28, 2013, at 4:55 AM, Sam Bull
Paul Vincent Craven p...@cravenfamily.com:
I looked at the drawing primitives portion of pygame reloaded, and I knew
that was not the way I wanted to go. It was still software driven. For
things like line widths, it supported only horizontal and vertical lines.
Plus it wasn't a drop-in
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