Re: [pygame] Distributing a Pygame game on Linux

2013-05-13 Thread Bartosz Debski
No dice on Slackware 14.0 64bit with 32bit env installed as well: ~/Downloads/A Scholar In The Woods - Post Compo - Linux$ ./play ./play: /lib/libcrypto.so.1.0.0: no version information available (required by /home/braqoon/Downloads/A Scholar In The Woods - Post Compo - Linux/libpython3.2mu.so.1.0

Re: [pygame] Distributing a Pygame game on Linux

2013-05-13 Thread Thomas Kluyver
Seems to be working here, though I'm also using Ubuntu, so that's not such a challenge. Best wishes, Thomas On 13 May 2013 23:49, Kevin Locoh wrote: > Thanks for the tip, I've looked into the doc and made a few searchs, and > in the end I've managed to include all dependencies using the > "bin

Re: [pygame] Distributing a Pygame game on Linux

2013-05-13 Thread Kevin Locoh
Thanks for the tip, I've looked into the doc and made a few searchs, and in the end I've managed to include all dependencies using the "bin_path_includes" property (I set the value to "/usr/lib"). "include_files" seems to be rather dedicated to data files (e.g mostly the images, sounds and font

Re: [pygame] Distributing a Pygame game on Linux

2013-05-13 Thread Thomas Kluyver
On 13 May 2013 00:32, Kevin Locoh wrote: > Oh sorry, I'd completely missed your message. Actually, it works on my > computer with Ubuntu, but I had understood that cx_Freeze doesn't include > every C extension library, in my case the SDL, which makes the tarball > quite dependent of the distro: t