I have been looking at a few of these, most seemed insufficient but I
haven't seen that one, I will take a look.
Thanks!
On Sun, Jan 25, 2015 at 1:11 PM, DR0ID wrote:
> On 2015-01-22 02:27, Matt Roe wrote:
>
> Hey everyone,
>
> For anyone who used to remember me, I made quite a few (unfinishe
On 2015-01-22 02:27, Matt Roe wrote:
Hey everyone,
For anyone who used to remember me, I made quite a few (unfinished :(
) game engines back several years ago on Pygame.
One of them in particular, PYGGEL, has been getting active again of
late, with several people asking me about it and if I am
Thanks Al.
The mailing group is here:
https://groups.google.com/forum/#!forum/pyggel-dev
Not sure if I can invite to it, but it is public.
On Sun, Jan 25, 2015 at 1:58 AM, Al Sweigart
wrote:
> I won't have time (nor do I have the experience) to help with the
> engine, but if you get to the poi
I won't have time (nor do I have the experience) to help with the
engine, but if you get to the point of having a somewhat working
version I would be willing to qa and write unit tests for it.
If there's a mailing list for this project, please send me an invite.
-Al
On Sun, Jan 25, 2015 at 12:01