I don't know the answer to your question but if you are concerned with
the delay in reading/modifying/writing/reading you can speed that up by
using a RAM disk.
Jim
On 4/11/22 13:02, Go Peppy wrote:
Hi,
The following command works fine in Pygame 2:
pygame.image.load("test.svg")
It loads an S
Hi Jim,
Yes, I'm using a memory mapped file to avoid saving any intermediate file.
Here is the pseudo-code which reads the SVG file and replaces all
occurrences of one color (#C0C0C0) by another (#00). String encoding is
required as a memory mapped file is the byte array. There is one limitati