On Mon, Jan 19, 2009 at 3:58 PM, Daniel Mateos wrote:
> Thanks that worked and should be good enough for now :), i guess 3.0 release
> isnt even thought about yet?
Oh it's thought about :)
On Thu, Jan 8, 2009 at 10:41 AM, Yanom Mobis wrote:
> why not?
Don't waste my time :)
On Thu, Jan 8, 2009 at 9:21 AM, Yanom Mobis wrote:
>
> Not sure how it's done, but you could bundle Xwindows with your program.
No. This is _not_ a good idea!
cheers
James
On Wed, Dec 31, 2008 at 12:55 PM, Yanom Mobis wrote:
> I was reading some Python code examples, and i found the @ symbol. What
> exactly does this operator do?
This syntax was introduced in Python 2.4 ? IIRC
They are called "Decorators". That is, function
decorators.
As Noah has said, you use th
On Fri, Dec 12, 2008 at 12:41 PM, Brian Fisher
wrote:
> I actually see more point in supporting 2.3 than 2.4
>
> 2.4 was a pretty worthless release :)
I see no point in supporting older versions of
the Python language/interpter/vm/etc
Why ? It encourages lazy developers. Keep up boys :)
(And gir
I honestly don't see any point in supporting
python 2.3 at all, in fact I wouldn't even
support python 2.4 but that's just me.
cheers
James
On Fri, Dec 12, 2008 at 7:44 AM, Charlie Nolan wrote:
> I think at this point, Pygame could drop official 2.3 support, but
> unofficially attempt to keep it
René,
How fast really is fastevent ?
cheers
James
On Mon, Dec 1, 2008 at 8:55 AM, René Dudfield <[EMAIL PROTECTED]> wrote:
> hi,
>
> I think we should change fastevents to be the default event module...
> making the other event module 'oldevent'.
>
> This is because fastevent is just nicer when
On Fri, Oct 3, 2008 at 1:45 PM, Greg Ewing <[EMAIL PROTECTED]> wrote:
> I'm quite disgusted by Apple's whole approach to the iPhone,
> and because of it, I currently have little interest in buying
> an iPhone or attempting any iPhone development. The restrictive
> atmosphere would just suck all the
On Thu, Sep 11, 2008 at 12:06 PM, Forrest Voight <[EMAIL PROTECTED]> wrote:
>> also, i frogot to suggest that we build ClamAV into PWS for virus scanning
>> of the python program
>
> Umm... I'm really not sure how to respond to this.
Me neither :/ *sigh*
ementing
this as a standard in Web Browsers.
However, you will still likely not get pygame
games running! :)
cheers
James
On 9/10/08, Michael <[EMAIL PROTECTED]> wrote:
> On Wednesday 10 September 2008 04:31:10 James Mills wrote:
> > However having said that
> > I te
On Wed, Sep 10, 2008 at 9:55 AM, Noah Kantrowitz <[EMAIL PROTECTED]> wrote:
> You forgot step 4. "Audit code to be sure it isn't evil". If you think this
> isn't important, boy do I have a game for you. Running code you get from a
> random website is never a good idea.
See I presume this to be
a
On Wed, Sep 10, 2008 at 8:44 AM, Noah Kantrowitz <[EMAIL PROTECTED]> wrote:
> This is a very bad idea. If you need to ask why, you shouldn't be trying to
> build a web-based VM.
This is called "setuptools".
1. Install Python
2. Install setuptools
3. easy_install
cheers
James
PS: Why do we alwa
On Wed, Sep 10, 2008 at 7:42 AM, yanom @linuxmail.org
<[EMAIL PROTECTED]> wrote:
> Python may not be meant for web apps, but that won't stop us from trying to
> make python web apps. Python rules!
Nobody said anything about python
web apps. We're talking:
* Python Sandboxing
* Python in a Web B
Hi Nathan,
Well done! I'll be sure ot use this
in my next "singing" game I write :)
Though I have no idea if or when that'll
be :) But job well done! I'm impressed.
cheers
James
On Wed, Sep 10, 2008 at 6:49 AM, Nathan Whitehead <[EMAIL PROTECTED]> wrote:
> I would like to announce the release of
On Tue, Sep 9, 2008 at 5:07 AM, Forrest Voight <[EMAIL PROTECTED]> wrote:
> PyGame isn't really built for untrusted code... there are many ways to
> crash PyGame if you are intent on it...
>
> PyGame and Python weren't meant at all for web apps.
I have to agree with this.
I think trying to get pyg
-"Problems are Solved by Method"
-
- James Mills <[EMAIL PROTECTED]>
- HomePage: http://shortcircuit.net.au/~prologic/
- IRC: irc://shortcircuit.net.au#se
Please avoid sending me Word or PowerPoint attachments.
See http://www.gnu.org/philosophy/no-word-attachments.html
Hi all,
I have a problem compiling pygame on my box.
Please see:
http://prologic.shortcircuit.net.au/wiki/Paste/2007/03/05/00.08
Appreciate any feedback,
cheers
James
--
--
-"Problems are Solved by Method"
-
- James Mills <[EMAIL PROTECTED]>
- HomePage: http://shortcircuit.
rcuit.net.au/pymills/
PyPi Entry: http://cheeseshop.python.org/pypi/pymills/3.2.1-2007020402
Git Web: http://git.shortcircuit.net.au/?p=pymills.git;a=summary
Git URI: git://git.shortcircuit.net.au/pymills.git/
cheers
James
--
--
-"Problems are Solved by Method"
-
- James Mills <[E
o :)
> - bug reports
> - feature requests
> - etc
Feature Request #1:
* RSS Feeds (I'd love to be able to get a feed of the latest
developments and additions of new pygame games)
cheers
James
--
--
-"Problems are Solved by Method"
-
- James Mills <[EMAIL P
I'd host it myself on a Trac/Subversion
setup :)
cheers
James
--
--
-"Problems are Solved by Method"
-
- James Mills <[EMAIL PROTECTED]>
- HomePage: http://shortcircuit.net.au/~prologic/
- Phone: +61732166379
- Mobile: +61404270962
- Skype: therealprologic
- MSN: [EMAIL PROT
didn't see my reply to this
till I went looking for it :)
--
--
-"Problems are Solved by Method"
-
- James Mills <[EMAIL PROTECTED]>
- HomePage: http://shortcircuit.net.au/~prologic/
- Phone: +61732166379
- Mobile: +61404270962
- Skype: therealprologic
- MSN: [EMAIL PROTE
s
James
--
--
-"Problems are Solved by Method"
-
- James Mills <[EMAIL PROTECTED]>
- HomePage: http://shortcircuit.net.au/~prologic/
- Phone: +61732166379
- Mobile: +61404270962
- Skype: therealprologic
- MSN: [EMAIL PROTECTED]
- ICQ: 9663
- IRC: irc://shortcircuit.net.au#se
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