Re: [pygame] OSX Python install broken

2009-01-18 Thread James Mills
On Mon, Jan 19, 2009 at 3:58 PM, Daniel Mateos wrote: > Thanks that worked and should be good enough for now :), i guess 3.0 release > isnt even thought about yet? Oh it's thought about :)

Re: [pygame] Pygame in Linux without X Windows

2009-01-07 Thread James Mills
On Thu, Jan 8, 2009 at 10:41 AM, Yanom Mobis wrote: > why not? Don't waste my time :)

Re: [pygame] Pygame in Linux without X Windows

2009-01-07 Thread James Mills
On Thu, Jan 8, 2009 at 9:21 AM, Yanom Mobis wrote: > > Not sure how it's done, but you could bundle Xwindows with your program. No. This is _not_ a good idea! cheers James

Re: [pygame] @

2008-12-30 Thread James Mills
On Wed, Dec 31, 2008 at 12:55 PM, Yanom Mobis wrote: > I was reading some Python code examples, and i found the @ symbol. What > exactly does this operator do? This syntax was introduced in Python 2.4 ? IIRC They are called "Decorators". That is, function decorators. As Noah has said, you use th

Re: [pygame] Do we still need Python 2.3 support from Pygame?

2008-12-11 Thread James Mills
On Fri, Dec 12, 2008 at 12:41 PM, Brian Fisher wrote: > I actually see more point in supporting 2.3 than 2.4 > > 2.4 was a pretty worthless release :) I see no point in supporting older versions of the Python language/interpter/vm/etc Why ? It encourages lazy developers. Keep up boys :) (And gir

Re: [pygame] Do we still need Python 2.3 support from Pygame?

2008-12-11 Thread James Mills
I honestly don't see any point in supporting python 2.3 at all, in fact I wouldn't even support python 2.4 but that's just me. cheers James On Fri, Dec 12, 2008 at 7:44 AM, Charlie Nolan wrote: > I think at this point, Pygame could drop official 2.3 support, but > unofficially attempt to keep it

Re: [pygame] [dev] making fastevents the default event module

2008-12-01 Thread James Mills
René, How fast really is fastevent ? cheers James On Mon, Dec 1, 2008 at 8:55 AM, René Dudfield <[EMAIL PROTECTED]> wrote: > hi, > > I think we should change fastevents to be the default event module... > making the other event module 'oldevent'. > > This is because fastevent is just nicer when

Re: [pygame] pygame on iPhone

2008-10-02 Thread James Mills
On Fri, Oct 3, 2008 at 1:45 PM, Greg Ewing <[EMAIL PROTECTED]> wrote: > I'm quite disgusted by Apple's whole approach to the iPhone, > and because of it, I currently have little interest in buying > an iPhone or attempting any iPhone development. The restrictive > atmosphere would just suck all the

Re: [pygame] pygame web plugin

2008-09-10 Thread James Mills
On Thu, Sep 11, 2008 at 12:06 PM, Forrest Voight <[EMAIL PROTECTED]> wrote: >> also, i frogot to suggest that we build ClamAV into PWS for virus scanning >> of the python program > > Umm... I'm really not sure how to respond to this. Me neither :/ *sigh*

Re: [pygame] pygame web plugin

2008-09-10 Thread James Mills
ementing this as a standard in Web Browsers. However, you will still likely not get pygame games running! :) cheers James On 9/10/08, Michael <[EMAIL PROTECTED]> wrote: > On Wednesday 10 September 2008 04:31:10 James Mills wrote: > > However having said that > > I te

Re: [pygame] pygame web plugin

2008-09-09 Thread James Mills
On Wed, Sep 10, 2008 at 9:55 AM, Noah Kantrowitz <[EMAIL PROTECTED]> wrote: > You forgot step 4. "Audit code to be sure it isn't evil". If you think this > isn't important, boy do I have a game for you. Running code you get from a > random website is never a good idea. See I presume this to be a

Re: [pygame] pygame web plugin

2008-09-09 Thread James Mills
On Wed, Sep 10, 2008 at 8:44 AM, Noah Kantrowitz <[EMAIL PROTECTED]> wrote: > This is a very bad idea. If you need to ask why, you shouldn't be trying to > build a web-based VM. This is called "setuptools". 1. Install Python 2. Install setuptools 3. easy_install cheers James PS: Why do we alwa

Re: [pygame] pygame web plugin

2008-09-09 Thread James Mills
On Wed, Sep 10, 2008 at 7:42 AM, yanom @linuxmail.org <[EMAIL PROTECTED]> wrote: > Python may not be meant for web apps, but that won't stop us from trying to > make python web apps. Python rules! Nobody said anything about python web apps. We're talking: * Python Sandboxing * Python in a Web B

Re: [pygame] SoundAnalyse

2008-09-09 Thread James Mills
Hi Nathan, Well done! I'll be sure ot use this in my next "singing" game I write :) Though I have no idea if or when that'll be :) But job well done! I'm impressed. cheers James On Wed, Sep 10, 2008 at 6:49 AM, Nathan Whitehead <[EMAIL PROTECTED]> wrote: > I would like to announce the release of

Re: [pygame] pygame web plugin

2008-09-08 Thread James Mills
On Tue, Sep 9, 2008 at 5:07 AM, Forrest Voight <[EMAIL PROTECTED]> wrote: > PyGame isn't really built for untrusted code... there are many ways to > crash PyGame if you are intent on it... > > PyGame and Python weren't meant at all for web apps. I have to agree with this. I think trying to get pyg

Re: [pygame] error compiling pygame 1.7.2

2007-03-05 Thread James Mills
-"Problems are Solved by Method" - - James Mills <[EMAIL PROTECTED]> - HomePage: http://shortcircuit.net.au/~prologic/ - IRC: irc://shortcircuit.net.au#se Please avoid sending me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html

[pygame] error compiling pygame 1.7.2

2007-03-04 Thread James Mills
Hi all, I have a problem compiling pygame on my box. Please see: http://prologic.shortcircuit.net.au/wiki/Paste/2007/03/05/00.08 Appreciate any feedback, cheers James -- -- -"Problems are Solved by Method" - - James Mills <[EMAIL PROTECTED]> - HomePage: http://shortcircuit.

[pygame] event libraries

2007-03-01 Thread James Mills
rcuit.net.au/pymills/ PyPi Entry: http://cheeseshop.python.org/pypi/pymills/3.2.1-2007020402 Git Web: http://git.shortcircuit.net.au/?p=pymills.git;a=summary Git URI: git://git.shortcircuit.net.au/pymills.git/ cheers James -- -- -"Problems are Solved by Method" - - James Mills <[E

Re: [pygame] pygame website - request for suggestions

2006-07-09 Thread James Mills
o :) > - bug reports > - feature requests > - etc Feature Request #1: * RSS Feeds (I'd love to be able to get a feed of the latest developments and additions of new pygame games) cheers James -- -- -"Problems are Solved by Method" - - James Mills <[EMAIL P

Re: [pygame] distribute my game

2006-06-13 Thread James Mills
I'd host it myself on a Trac/Subversion setup :) cheers James -- -- -"Problems are Solved by Method" - - James Mills <[EMAIL PROTECTED]> - HomePage: http://shortcircuit.net.au/~prologic/ - Phone: +61732166379 - Mobile: +61404270962 - Skype: therealprologic - MSN: [EMAIL PROT

Re: [pygame] Natto-Cat

2006-06-10 Thread James Mills
didn't see my reply to this till I went looking for it :) -- -- -"Problems are Solved by Method" - - James Mills <[EMAIL PROTECTED]> - HomePage: http://shortcircuit.net.au/~prologic/ - Phone: +61732166379 - Mobile: +61404270962 - Skype: therealprologic - MSN: [EMAIL PROTE

Re: [pygame] Natto-Cat

2006-06-09 Thread James Mills
s James -- -- -"Problems are Solved by Method" - - James Mills <[EMAIL PROTECTED]> - HomePage: http://shortcircuit.net.au/~prologic/ - Phone: +61732166379 - Mobile: +61404270962 - Skype: therealprologic - MSN: [EMAIL PROTECTED] - ICQ: 9663 - IRC: irc://shortcircuit.net.au#se P