[pygame] GSoC

2011-04-07 Thread Nikhil Murthy
-- Nikhil Murthy

[pygame] Re: GSoC

2011-04-07 Thread Nikhil Murthy
I am really sorry for the blank e-mail before, and I am also sorry that I am writing in so late, but as I would like to work on bringing it to Android, is Pygame taking GSoC applications this year? On Fri, Apr 8, 2011 at 11:19 AM, Nikhil Murthy murthyn...@gmail.com wrote: -- Nikhil Murthy

[pygame] Slide Puzzle For Android

2011-02-15 Thread Nikhil Murthy
for the Android, but if there is any useful work that I can do otherwise, I would really be interested in helping. -- Nikhil Murthy

[pygame] Pygame with stackless 3.1

2010-07-06 Thread Nikhil Murthy
Hello, I have tried installing pygame 1.9.1 with stackless python 3.1 on windows vista, and whenever I try import pygame in the interactive prompt, it crashes. Does anyone else have this problem? It works perfectly fine with stackless 2.5. -- Nikhil Murthy

Re: [pygame] Pygame with stackless 3.1

2010-07-06 Thread Nikhil Murthy
There is no traceback. The program crashes, and windows pops up a stopped working window. On Tue, Jul 6, 2010 at 8:27 PM, Kenny Meyer knny.m...@gmail.com wrote: Nikhil Murthy (murthyn...@gmail.com) wrote: Hello, I have tried installing pygame 1.9.1 with stackless python 3.1 on windows

Re: [pygame] Pygame with stackless 3.1

2010-07-06 Thread Nikhil Murthy
I normally run it without any problem on CPython 2.6, I have not tried it yet with CPython 3.1. On Tue, Jul 6, 2010 at 10:13 PM, Lenard Lindstrom le...@telus.net wrote: Hi Nikhil, On 06/07/10 06:56 AM, Nikhil Murthy wrote: Hello, I have tried installing pygame 1.9.1 with stackless python

Re: [pygame] informal poll on Windows python version

2010-04-28 Thread Nikhil Murthy
Windows Vista Pygame 1.9.1 Python 2.6 On Wed, Apr 28, 2010 at 10:38 PM, David Taylor taylor...@comcast.netwrote: Windows XP, SP3 Pygame 1.9.1 Python 2.6, very happy with it. Will move to 3.1 as soon as all the libraries I use have been ported. -Original Message- From:

Re: [pygame] GSoC: Sprite and scene system

2010-04-04 Thread Nikhil Murthy
. To summarize them: - Take a look at pyBTS at hg.thadeusb.com . This was Thadeus Burgess's first attempt at a pygame engine. - Jason M. Marshall has recently been working on the sprite code, but that doesn't stop you from working. Good luck, Nikhil Murthy On Mon, Apr 5, 2010 at 8:38 AM, Ark cloudneoz

Re: [pygame] super surface... a surface made up of many smaller surfaces

2010-03-10 Thread Nikhil Murthy
This is not in the least meant to be a serious solution for super surfaces, it is just an idea I had and tried out for the fun of it. import pygame def supersurface(*surfaces): *(surface, rect) - supersurface, *subsurfaces Takes surfaces with their rectangles and forms a surface made up

Re: [pygame] GSoC project proposal: Pygame on rails

2010-03-06 Thread Nikhil Murthy
You should really take a look at Thadues Burgess's pyBTS, where a lot of the things you have mentioned have been done, at least partly. For instance, look at his entity module and the weapon classes in there to get ideas for the weapons you used as your first example. On Sun, Mar 7, 2010 at 11:42

Re: sprites... Re: [pygame] Google Summer of Code 2010 is coming

2010-03-06 Thread Nikhil Murthy
an example as soon as I can. Nikhil Murthy On Wed, Mar 3, 2010 at 9:03 PM, Nikhil Murthy murthyn...@gmail.com wrote: Thank you for telling me. As far as possible I just wanted to use the old sprite code. What I thought I would do is try to build these as enhancements, rather than replacements

Re: sprites... Re: [pygame] Google Summer of Code 2010 is coming

2010-03-03 Thread Nikhil Murthy
of the modules as an example. Nikhil Murthy On Tue, Mar 2, 2010 at 12:50 PM, René Dudfield ren...@gmail.com wrote: Hi, just a note... Jason M. Marshall has recently been working on the sprite code. That doesn't stop you of course, just to note that he has been working on it. I think his plans

Re: [pygame] Google Summer of Code 2010 is coming

2010-02-28 Thread Nikhil Murthy
I wish to take up improving the sprite and scene system of pygame, and the following is my proposal. About Me: Name: Nikhil Murthy E-mail address: murthynik...@yahoo.com, murthyn...@gmail.com Time Zone: IST (GMT+5:30) Preferred Language: English Other Time Commitments: None Pygame Experience

Re: [pygame] Pygame Scene System

2010-02-13 Thread Nikhil Murthy
Thadeus, when looking through the sprite.py file of pygame, line 123 in Sprite.add, and line 138 in Sprite.remove both do this. On Sat, Feb 13, 2010 at 7:46 AM, Thadeus Burgess thade...@thadeusb.comwrote: I must have missed some emails I only got nikwins question through gregs response. I

Re: [pygame] Pygame Scene System

2010-02-12 Thread Nikhil Murthy
Thanks, I am looking through it now. The entity module is pretty cool, and the whole thing seems very well commented. On Fri, Feb 12, 2010 at 9:03 PM, Thadeus Burgess thade...@thadeusb.comwrote: Do take a look at PyBTS (Pygame Behind The Scenes) (which MyRTS uses this engine) project in

Re: [pygame] Working on Improving Font Support for GSOC

2010-01-31 Thread Nikhil Murthy
the amount of work I can do before summer is limited, and I cannot join IRC, but I would like to know what is doable. Thank you, Nikhil Murthy