, kevin hayes kevino...@gmail.com wrote:
I put some thought into your suggestions, but I'm still not piecing it
together. I tried to use the inflate, transform.scale in my update function,
but that didn't work. Also, I don't understand your hint (hint: move some
of the constructor code
, kevin hayes kevino...@gmail.com wrote:
Hi,
Well, I got it working. The circle moves correctly according to keyboard
input. The trouble I am having is with resizing the circle/sprite.
Everything looks logical to me, but it won't function the way I want it to.
I tried using the rect.inflate(x,y
Hi,
Well, I got it working. The circle moves correctly according to keyboard
input. The trouble I am having is with resizing the circle/sprite.
Everything looks logical to me, but it won't function the way I want it to.
I tried using the rect.inflate(x,y) method, but I couldn't see how to
, kevin hayes kevino...@gmail.com wrote:
Hi,
Well, I got it working. The circle moves correctly according to keyboard
input. The trouble I am having is with resizing the circle/sprite.
Everything looks logical to me, but it won't function the way I want it to.
I tried using the rect.inflate(x
these changes, you can remove the few lines of main's sprite
initialization that no longer serve a purpose.
Hope that helps to get you over the hump.
Gumm
On Sat, Oct 2, 2010 at 7:38 PM, kevin hayes kevino...@gmail.com wrote:
I just want to thank you for taking the time to help me out. I'm going
At this point I don't really care if the sprites write over eachother...as
long as that doesn't cause the program to crash. I'm just trying to get
four circles going diagonally from each corner. The problem I'm having is
with the update function...Do I write two update functions? How do I get
)
self.image.set_colorkey(pygame.Color('black'))
self.rect.center = 320,0
Gumm
On Mon, Sep 27, 2010 at 2:40 PM, kevin hayes kevino...@gmail.com wrote:
Hey...thank you! I'm now on someone else's computer, so I can't edit the
code, but I trust that you are correct. Thanks
the rect in plotting your graphics primitives.
Hope that explanation helps.
Gumm
On Wed, Sep 29, 2010 at 8:43 PM, kevin hayes kevino...@gmail.com wrote:
Hey...my apologies for taking so long to get back to you, I was staying at
a friend's house for a couple of days. I honestly don't understand
Hi,
This is my attempt at sending a circle(Sprite) vertically from the
top of the screen to the bottom. Can someone
tell me how to change the code so it works? Currently it is just creating a
white screen. Thanks in advance. Kevin
Attempt at moving a circle(Sprite) from top(of screen)
). The coordinates are with respect to self.image, not to screen.
-Christopher
On Mon, Sep 27, 2010 at 4:32 PM, kevin hayes kevino...@gmail.com wrote:
Hi,
This is my attempt at sending a circle(Sprite) vertically from the
top of the screen to the bottom. Can someone
tell me how
then possibly the default font that ships with Pygame is not
being installed in the proper place.
Lenard Lindstrom
On 23/09/10 06:30 AM, kevin hayes wrote:
Well I put part of the traceback into google and apparently some other
people have had the same problem:
www.pyedpypers.org/forum
Can someone tell me what to do (or what I need to get) to get this program
to work properly?
When I run the code(straight out of the book), I get this:
Traceback (most recent call last):
File /Users/kevinhayes/Desktop/code/ch05/paint.py, line 107, in module
main()
File
.
-
On Sep 23, 2010, at 6:41 AM, kevin hayes kevino...@gmail.com wrote:
Can someone tell me what to do (or what I need to get) to get this
program to work properly?
When I run the code(straight out of the book), I get this:
Traceback (most recent call last):
File
Hi, I'm just beginning to learn python and pygame. I've gone through the
first four chapters of Game Programming, The L-line, the Express Line to
Learning. Right now I'm working on an exercise that asks me to make a box
that moves in a diagonal path. Can someone tell me why when I run the code
Thanks claudio, works great now!
On Sun, Sep 19, 2010 at 1:22 AM, claudio canepa ccanep...@gmail.com wrote:
On Sun, Sep 19, 2010 at 5:08 AM, kevin hayes kevino...@gmail.com wrote:
Hi, I'm just beginning to learn python and pygame. I've gone through the
first four chapters of Game
I cannot load the chimp.bmp, and I cannot put a caption on the pygame window
while in the interpreter.
I know the path to chimp.bmp, but when I follow the directions in the
tutorial, it won't load.
Also, everything works fine in the python shell interpreter until I try to
add a caption to the
I don't understand the format of your email. Can you perhaps write it in a
different fashion.
I'm completely lost.
On 10/31/07, Lukasz [EMAIL PROTECTED] wrote:
kevin hayes pisze:
I cannot load the chimp.bmp, and I cannot put a caption on the pygame
window
while in the interpreter.
I
)(and it work!)
And here (and it work!) is presumably a comment.
However, if I were you, Kevin Hayes, I would refine what I meant by
won't load. I believe Lukasz believes that you are getting Cannot
find file errors, and he is trying to show you how to find your way
around DOS and how your
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