On 06/02/2011 02:13 AM, René Dudfield wrote:
On Wed, Jun 1, 2011 at 10:34 PM, Lorenz Quack mailto:d...@amberfisharts.com>> wrote:
I don't think it's a good idea to break such a fundamental API like
drawing primitives without notice.
Hello,
The draw module is not going to break the API
On Wed, Jun 1, 2011 at 10:51 PM, Christopher Night
wrote:
> On Wed, Jun 1, 2011 at 2:47 AM, René Dudfield wrote:
>
>> On Tue, May 31, 2011 at 10:02 PM, Greg Ewing > > wrote:
>>
>>> René Dudfield wrote:
>>>
>>> I'm thinking of removing the single calls, and only having multiple ones
availabl
On Wed, Jun 1, 2011 at 10:34 PM, Lorenz Quack wrote:
> I don't think it's a good idea to break such a fundamental API like drawing
> primitives without notice.
>
Hello,
The draw module is not going to break the API for sure. The gfxdraw API
however is marked experimental. It says right up the
On Wed, Jun 1, 2011 at 2:47 AM, René Dudfield wrote:
> On Tue, May 31, 2011 at 10:02 PM, Greg Ewing
> wrote:
>
>> René Dudfield wrote:
>>
>> I'm thinking of removing the single calls, and only having multiple ones
>>> available - to force people into using the more efficient methods.
>>>
>>
>>
On 06/01/2011 02:11 AM, Eamonn McHugh-Roohr wrote:
On Tue, May 31, 2011 at 5:40 PM, Ian Mallett mailto:geometr...@gmail.com>> wrote:
On Tue, May 31, 2011 at 2:02 PM, Greg Ewing
mailto:greg.ew...@canterbury.ac.nz>>
wrote:
-1 if this means I'd have to build a list if I just
On Tue, May 31, 2011 at 10:02 PM, Greg Ewing wrote:
> René Dudfield wrote:
>
> I'm thinking of removing the single calls, and only having multiple ones
>> available - to force people into using the more efficient methods.
>>
>
> -1 if this means I'd have to build a list if I just want
> to draw o
On Tue, May 31, 2011 at 5:40 PM, Ian Mallett wrote:
> On Tue, May 31, 2011 at 2:02 PM, Greg Ewing
> wrote:
>
>> -1 if this means I'd have to build a list if I just want
>> to draw one item, because that introduces inefficiencies
>> of its own and makes the code less clear.
>>
> I agree somewhat.
On Tue, May 31, 2011 at 2:02 PM, Greg Ewing wrote:
> -1 if this means I'd have to build a list if I just want
> to draw one item, because that introduces inefficiencies
> of its own and makes the code less clear.
>
I agree somewhat. I definitely think that there should be a way to draw
many items
René Dudfield wrote:
I'm thinking of removing the single calls, and only having multiple ones
available - to force people into using the more efficient methods.
-1 if this means I'd have to build a list if I just want
to draw one item, because that introduces inefficiencies
of its own and make