Sweet!
I think examples are a great way to learn.
A tiny feedback... pep8 for the rotation.py example? Looks like 2 spaces
there, rather than 4 in that file.
cheers,
On Sat, Dec 17, 2011 at 7:00 PM, ANKUR AGGARWAL wrote:
> I have created an pygame example repo on github to promote the
> lea
Thanks for your support... will do that asap :)
On Tue, Dec 20, 2011 at 12:20 AM, Jeremy Sharpe <
jeremy.adamson.sha...@gmail.com> wrote:
> Good stuff.
>
> Looking around your repository, be careful not to include *~ and .pyc
> files in your repo.
>
> (To get rid of them permanently, delete them
Good stuff.
Looking around your repository, be careful not to include *~ and .pyc
files in your repo.
(To get rid of them permanently, delete them from the repo, and then
add *~ and *.pyc to your .gitignore.)
On Sun, Dec 18, 2011 at 12:32 PM, Jake b wrote:
> Nice.
>
> For the main game loop, I
Nice.
For the main game loop, I like to do:
while not done:
# ...events , draw...
if pressed[K_ESC]: done = True
# to allow smooth exit / save game state / cleanup if needed.
check out : pygame.Color() http://www.pygame.org/docs/ref/color.html
You can post your code on the site, with a
I have created an pygame example repo on github to promote the
learning of this API. check this out
https://github.com/ankur0890/Pygame-Examples-For-Learning . I created
an blog post of the same on my linux blog :
http:.//flossstuff.wordpress.com/2011/12/17/github-repository-for-pygame-examples/
.