I made a 3 level small snake game . It have used an animated "blast" shown
during the snake collision. For that purpose I used a small sprite sheet and
subsurface concept. Download the game and figure it out. Code is available
at http://code.google.com/p/hungry-snakes/downloads/list
On Sun, May 2
And a couple more I bookmarked. There are possibly more on pygame.org.
http://www.pygame.org/project-gradients-307-.html
http://www.pygame.org/project-Pygame+Advance+Graphics+Library-660-.html
For explosions, winking starts, muzzle flash, etc. you could search for
spritesheets, which are cheap bu
Take a look at http://www.pygame.org/project-PyIgnition-1527-.html
( you don't need openGL. )
--
Jake
You could do some of those effects as a normal animation. But I think what
you're really looking for is "particle effects", especially for smoke, fire,
water splashes, etc. there's tons of information on this on the internet and
a few python 3rd party libraries. Basically you need to draw lots of t
I am wondering how can i make some effetcs in my pygame 2d game. I mean per
effects an explosion, a fog, fire, water etc... Its made as normal animation? (
several images ) or i have to use pyopengl and some rendering function or i
dont know what... ( dont know how pyopengl works ).
Thanks.