Re: [pygame] Making animation.

2011-05-28 Thread ANKUR AGGARWAL
I made a 3 level small snake game . It have used an animated "blast" shown during the snake collision. For that purpose I used a small sprite sheet and subsurface concept. Download the game and figure it out. Code is available at http://code.google.com/p/hungry-snakes/downloads/list On Sun, May 2

Re: [pygame] Making animation.

2011-05-28 Thread B W
And a couple more I bookmarked. There are possibly more on pygame.org. http://www.pygame.org/project-gradients-307-.html http://www.pygame.org/project-Pygame+Advance+Graphics+Library-660-.html For explosions, winking starts, muzzle flash, etc. you could search for spritesheets, which are cheap bu

Re: [pygame] Making animation.

2011-05-28 Thread Jake b
Take a look at http://www.pygame.org/project-PyIgnition-1527-.html ( you don't need openGL. ) -- Jake

Re: [pygame] Making animation.

2011-05-27 Thread Devon Scott-Tunkin
You could do some of those effects as a normal animation. But I think what you're really looking for is "particle effects", especially for smoke, fire, water splashes, etc. there's tons of information on this on the internet and a few python 3rd party libraries. Basically you need to draw lots of t

[pygame] Making animation.

2011-05-27 Thread BIAGINI Nathan
I am wondering how can i make some effetcs in my pygame 2d game. I mean per effects an explosion, a fog, fire, water etc... Its made as normal animation? ( several images ) or i have to use pyopengl and some rendering function or i dont know what... ( dont know how pyopengl works ). Thanks.