Re: [pygame] Need help testing Slingshot rc2

2007-05-26 Thread Marius Gedminas
On Fri, May 25, 2007 at 07:46:32AM -0400, Charles Joseph Christie II wrote: > On Friday 25 May 2007 04:23:24 am Rikard Bosnjakovic wrote: > > On 5/24/07, Charles Joseph Christie II <[EMAIL PROTECTED]> wrote: > > > It segfaulted when trying to find some timidity configs. > > > > Sounds very unlikely

Re: [pygame] Need help testing Slingshot rc2

2007-05-25 Thread Charles Joseph Christie II
On Friday 25 May 2007 04:23:24 am Rikard Bosnjakovic wrote: > On 5/24/07, Charles Joseph Christie II <[EMAIL PROTECTED]> wrote: > > It segfaulted when trying to find some timidity configs. > > Sounds very unlikely, and OTOH: strace is not a good tool for finding > segmentation violations. But you c

Re: [pygame] Need help testing Slingshot rc2

2007-05-25 Thread John Eriksson
Thanks for the input! Maybe I can check the bit depth and somehow and then use normal line drawing as a fallback. Best Regards /John fre 2007-05-25 klockan 10:52 +0100 skrev Michael Brunton-Spall: > Ubuntu 7.04, crashes for me, traceback is > > Traceback (most recent call last): > File "Sling

Re: [pygame] Need help testing Slingshot rc2

2007-05-25 Thread John Eriksson
Hi, Thanks for checking the spelling (English is not my main language)! You can use the Up and Down keys for setting the torpedo speed. Best Regards /John fre 2007-05-25 klockan 13:06 +0300 skrev Marius Gedminas: > On Thu, May 24, 2007 at 09:04:48PM +0200, John Eriksson wrote: > > Please, help

Re: [pygame] Need help testing Slingshot rc2

2007-05-25 Thread Marius Gedminas
On Thu, May 24, 2007 at 09:04:48PM +0200, John Eriksson wrote: > Please, help me test Slingshot once more and tell me what you think. There's a typo in Tutorial 2: "nuclear wast pods". And another one in 3: "cant". Tutorial 4 also misspels waste as "wast". A pair of keys for controlling the tor

Re: [pygame] Need help testing Slingshot rc2

2007-05-25 Thread Michael Brunton-Spall
Ubuntu 7.04, crashes for me, traceback is Traceback (most recent call last): File "Slingshot.py", line 198, in main() File "Slingshot.py", line 192, in main g.main_loop(sys.argv[1:]) File "Slingshot.py", line 159, in main_loop part = game_part.main_loop() File "/home/mib/Deskt

Re: [pygame] Need help testing Slingshot rc2

2007-05-25 Thread Rikard Bosnjakovic
On 5/24/07, Charles Joseph Christie II <[EMAIL PROTECTED]> wrote: It segfaulted when trying to find some timidity configs. Sounds very unlikely, and OTOH: strace is not a good tool for finding segmentation violations. But you can try adding the -f option to strace (follow forks) and see what h

RE: [pygame] Need help testing Slingshot rc2

2007-05-24 Thread John Eriksson
05/24, John Eriksson < [EMAIL PROTECTED] > wrote: > From: John Eriksson [mailto: [EMAIL PROTECTED] > To: pygame-users@seul.org > Date: Thu, 24 May 2007 21:04:48 +0200 > Subject: [pygame] Need help testing Slingshot rc2 > > Hi,Hopefully this new version of Slingshot will work on

RE: [pygame] Need help testing Slingshot rc2

2007-05-24 Thread dbcad7
ntional or not, didn't make playing any less fun regardless. great job. Dennis --- On Thu 05/24, John Eriksson < [EMAIL PROTECTED] > wrote: From: John Eriksson [mailto: [EMAIL PROTECTED] To: pygame-users@seul.org Date: Thu, 24 May 2007 21:04:48 +0200 Subject: [pygame] Need help test

Re: [pygame] Need help testing Slingshot rc2

2007-05-24 Thread Ethan Glasser-Camp
John Eriksson wrote: > Please, help me test Slingshot once more and tell me what you think. Really cool! When you beat a level, maybe it should advance you to the next one automatically? Also, maybe you should show how many levels there are? (Level 3 out of 15, or something) Ethan signature.a

Re: [pygame] Need help testing Slingshot rc2

2007-05-24 Thread Charles Joseph Christie II
On Thursday 24 May 2007 03:04:48 pm John Eriksson wrote: > Hi, > > Hopefully this new version of Slingshot will work on more platforms. > I've removed the surfarray dependency which caused problems on several > platforms. > > I've also changed the behaviour of the force fields used on some levels.

Re: [pygame] Need help testing Slingshot rc2

2007-05-24 Thread Charles Joseph Christie II
On Thursday 24 May 2007 03:04:48 pm John Eriksson wrote: > Hi, > > Hopefully this new version of Slingshot will work on more platforms. > I've removed the surfarray dependency which caused problems on several > platforms. > > I've also changed the behaviour of the force fields used on some levels.

Re: [pygame] Need help testing Slingshot rc2

2007-05-24 Thread John Eriksson
Hi Ethan, Thanks for your excellent suggestions! I'll add them to the next release. Best Regards /John tor 2007-05-24 klockan 15:58 -0400 skrev Ethan Glasser-Camp: > John Eriksson wrote: > > Please, help me test Slingshot once more and tell me what you think. > > Really cool! > > When you beat

[pygame] Need help testing Slingshot rc2

2007-05-24 Thread John Eriksson
Hi, Hopefully this new version of Slingshot will work on more platforms. I've removed the surfarray dependency which caused problems on several platforms. I've also changed the behaviour of the force fields used on some levels. Instead of exploding the torpedoes will bounce off. This gives level