Hi Miriam -
My problem seems to have been with the wav file I was using. I'd always
assumed a wav file consisted of little more than raw binary samples, in
what case there'd be very little to go wrong, but it seems the structure
is more complicated than that. In particular, the file I was using
Hi Philip,
I appreciate the update.
Yes, I was surprised to find that WAV files are a series of chunks of
data with headers when I first looked into it a while back.
At the time I was mucking about generating raw waveforms mathematically
using simple programs to basically just build a file
I found this, which might help:
https://www.raspberrypi.org/documentation/configuration/audio-config.md
and this gives a little more:
https://www.raspberrypi.org/forums/viewtopic.php?t=11086p=122466
--
If you don't have any failures then you're not trying hard enough.
- Dr. Charles Elachi,
I got rid of the xcb_connection_has_error() by unsetting shell
environment variable DISPLAY, which PuTTy was helpfully setting for me
(for good reason in other circumstances).
The line os.environ[SDL_VIDEODRIVER] = dummy still seems to be
necessary.
However, I still get no sound. I'll try the
I did try forcing output to the 3.5mm socket using raspi-config even
though sound works with omxplayer, but with no effect. But thanks for
posting anyway - your second link contains a link to a sound
troubleshooting page which I'll follow up later.
Regards - Philip
On 05/06/2015 10:00, Miriam
Thanks Miriam, but since I can play sounds with omxplayer that wouldn't
seem to be the problem.
Kind regards - Philip
On 05/06/2015 09:52, Miriam English wrote:
It just occurred to me that I recall reading somewhere that there are
2 sound outputs in the Raspberry Pi (the audio jack, and the
It just occurred to me that I recall reading somewhere that there are 2
sound outputs in the Raspberry Pi (the audio jack, and the HDMI
connector) and that some people have had difficulty switching between
them. You are probably trying to get sound from the audio jack. Did you
check whether
Ah. Then by elimination it does seem that python/pygame on Raspberry Pi
is the source of the problem somehow. Good luck. Let us know when you
solve it. I have a Raspberry Pi too and though I haven't got around to
playing with python and pygame on it yet, I hope to in the future. :)
Cheers,
On Thu, Jun 4, 2015 at 12:03 PM, Philip Le Riche phi...@blueskylark.org wrote:
Thank you for that, but still no joy whatsoever. I also tried uninstalling
python-pygame and installing python3-pygame instead, but that gave the same
error and furthermore, wouldn't recognise the existence of my wav
Thank you for that, but still no joy whatsoever. I also tried
uninstalling python-pygame and installing python3-pygame instead, but
that gave the same error and furthermore, wouldn't recognise the
existence of my wav file. I also tried installing pulseaudio,
python-alsaaudio and python-pyalsa,
I can verify that running:
$ python /usr/lib/python2.7/dist-packages/pygame/examples/sound.py
plays without error on my Kubuntu distro (x86_64 Linux kernel 3.19.0-18,
pulseaudio 6.0). Must be a RPi issue?
~ Michael
Well, this is strange. In
Philip Le Riche wrote:
Well, this is strange. In
/usr/lib/python2.7/dist-packages/pygame/examples there is sound.py. This
must have worked for someone once,
It still works for me, using pygame 1.9.2 with
Python 2.7 on MacOSX 10.6.
--
Greg
Well, this is strange. In
/usr/lib/python2.7/dist-packages/pygame/examples there is sound.py. This
must have worked for someone once, and it doesn't include anything about
creating a window. When I run it for the first time it makes a click but
doesn't play the sound. It produces the
This has happened to me too on several occasions. I have resolved this by
1.pygame.mixer.pre_init(44100, 16, 2, 4096) # setup mixer to avoid sound lag
2.pygame.init()
3.pygame.mixer.set_num_channels(64)
Try deleting the name of the file completley and renaming it. Sometimes
there are hidden
to do most things with pygame you need to initialize a pygame window.
On Tue, Jun 2, 2015 at 3:50 AM, B W stabbingfin...@gmail.com wrote:
Hi, you cannot use the dummy video driver if you want sound. At least I
have not figured out a way to do it. You need at least a 1x1 window.
Gumm
On
Hi, you cannot use the dummy video driver if you want sound. At least I
have not figured out a way to do it. You need at least a 1x1 window.
Gumm
On Mon, Jun 1, 2015 at 2:11 PM, Philip Le Riche phi...@blueskylark.org
wrote:
Just trying to get started with pygame and stuck at square 1. All I
Just trying to get started with pygame and stuck at square 1. All I want
to do is play sounds on a Raspberry Pi (Raspbian). No screen. Nothing
visual. So I do:
import pygame, os, sys
from pygame.locals import *
os.environ[SDL_VIDEODRIVER] = dummy
pygame.mixer.init()
sound =
17 matches
Mail list logo