In that example, you need to detect a collision with any one of two
triangles or a circle, excluding the other two. That could be a
useful function; it's not on the wiki. Is that enough information?
Or, there are some strategies for only checking collisions with nearby
objects, if you need an
I'm using an image with transparency as a Sprite. The image has an irregular
shape:
http://sinkingsensation.com/stuff/shape.png
I'd like to detect collisions with it.
My current strategy is to draw a polygon (pygame.draw.polygon) behind the
image. That works, but its difficult to make the
Well, you could make the background of the image transparent and then
create a mask fro the pygame surface. This one can be checked for
collisions.
Florian
On Fri, Oct 7, 2011 at 11:44 PM, Alec Bennett wrybr...@gmail.com wrote:
I'm using an image with transparency as a Sprite. The image has