Lorenz Quack wrote:
Hey,
I have to agree with the other comments. it's really looking good so far!
Thanks.
On 06/17/2010 06:05 PM, jug wrote:
Hello,
I'd like to give you a short status report of the pygamedraw gsoc
project.
I've implemented the main class structure and basic drawing
Hello,
I'd like to give you a short status report of the pygamedraw gsoc project.
I've implemented the main class structure and basic drawing methods, so
its already usable:
# ...
red = pygame2.Color(200, 0, 0)
blue = pygame2.Color(0, 0, 200)
my_pen = SolidPen(color=red)
my_pen.width = 6
sweet as :)
The module is looking very nice so far, I'm looking forward to using it =)
Have you though about implementing the Pen class as an abstract class with
the abc module? That would prevent Pen from being directly instantiated.
On Thu, Jun 17, 2010 at 13:29, René Dudfield ren...@gmail.com wrote:
Looking good.
Lenard
Hey,
I have to agree with the other comments. it's really looking good so far!
On 06/17/2010 06:05 PM, jug wrote:
Hello,
I'd like to give you a short status report of the pygamedraw gsoc project.
I've implemented the main class structure and basic drawing methods, so
its already usable:
Hey, I'm in need of some fast drawing functions that can correctly
paint brush strokes... eg. if I draw a series of points 1px apart,with
alpha, is it going to look like a bunch of overlapping circles, or is
it going to look like a thick line of the correct alpha value?
Also, these are