Hi Gianluca -
Based on the way sphere export is set up for VRML2 (and similarly for COLLADA),
with each sphere being a separate object, to my knowledge it is not currently
possible to do what you're talking about within PyMOL. You can probably
achieve something like what you want on the Blend
Hi, when I try to export a sphere representation as a vrml file and then
import it into blender, the file is imported as multiple objects. When a
lot of spheres are present int the representation, blender imports the file
very slowly.. is there a way to export the representation as a single
object