Re: [PyMOL] solid spheres

2003-03-28 Thread Denis Shcherbakov
If your question is how to maintain a "colored" cross-section rather than the black one, use "two-sided lighting" option from the Display menu. I think there are a couple other switches that may help, but I found that the two-sided lighting takes care of the blackened surfaces. Denis On Fri, 28

[PyMOL] black shadows and wipe-outs

2003-03-09 Thread Denis Shcherbakov
Hello all, Has anyone else experienced "blacking out" of parts of your stereo model as you turn it to certain angles? For me, if I have a box full of spheres and I start rotating it about, I get a few spheres "closest" to the viewer getting blackened out. I think it's a shadowing and/or lighting

Re: [PyMOL] Loss of resolution when printing or converting to PDF

2003-03-07 Thread Denis Shcherbakov
Thank you :) On Fri, 7 Mar 2003, Scott Classen wrote: Denis, just type --> png 3000,3000 yourimage.png ...and there you've got it a 3000x3000 dpi image. It's all in the manual

Re: [PyMOL] Loss of resolution when printing or converting to PDF

2003-03-07 Thread Denis Shcherbakov
Are we talking Windows here? What would be a good way to enhance this resolution within linux? How does one make a "big" png? Is it a command-line option, or you just make the window the size of the screen? Thanks Denis On Fri, 7 Mar 2003, Ezequiel Panepucci wrote: Fred, Make sure you creat

[PyMOL] spheres on a lattice - shadow?

2003-02-23 Thread Denis Shcherbakov
Hello, I think this is a ray-tracing or shadowing issue, and I'd like to find out how to turn it off. I have a bunch of spheres on a lattice, and when you turn the lattice a certain way - for example with a lattice corner out of the plane of the screen, "staring at you" - *some* spheres get "blac