If your question is how to maintain a "colored" cross-section rather than
the black one, use "two-sided lighting" option from the Display menu. I
think there are a couple other switches that may help, but I found that
the two-sided lighting takes care of the blackened surfaces.
Denis
On Fri, 28
Hello all,
Has anyone else experienced "blacking out" of parts of your stereo model
as you turn it to certain angles? For me, if I have a box full of spheres
and I start rotating it about, I get a few spheres "closest" to the viewer
getting blackened out. I think it's a shadowing and/or lighting
Thank you :)
On Fri, 7 Mar 2003, Scott Classen wrote:
Denis,
just type --> png 3000,3000 yourimage.png
...and there you've got it a 3000x3000 dpi image.
It's all in the manual
Are we talking Windows here? What would be a good way to enhance this
resolution within linux? How does one make a "big" png? Is it a
command-line option, or you just make the window the size of the screen?
Thanks
Denis
On Fri, 7 Mar 2003, Ezequiel Panepucci wrote:
Fred,
Make sure you creat
Hello,
I think this is a ray-tracing or shadowing issue, and I'd like to find out
how to turn it off. I have a bunch of spheres on a lattice, and when you
turn the lattice a certain way - for example with a lattice corner out of
the plane of the screen, "staring at you" - *some* spheres get "blac