Re: [PyMOL] Problems with set solvent_radius

2011-04-17 Thread Jason Vertrees
Hi Ian, PyMOL doesn't robustly handle solvent radius assignments that high ( 3.0). It breaks the rendering. Please file this in the open-source bug tracker (http://sourceforge.net/tracker/?group_id=4546atid=104546) and I'll get to it when I can. Thanks, -- Jason On Fri, Apr 15, 2011 at 8:53

[PyMOL] Problems with set solvent_radius

2011-04-15 Thread Ian Slaymaker
I am trying to change the solvent radius for the surface of about 20 objects in my scene simultaneously. I set solvent_radius, 4 and pymol seems to take the time to do all the calculations, but at the end of the processing the surface only displays for one out of the 20 objects. rebuild does not