Re: [PyMOL] Using povray with pymol

2009-05-18 Thread Abhinav Verma
Hi Tsjerk!!, Yes,, it is really an oldie.. ( I tried to patch, but the new code is cpp and not c anymore for povray, so I left the oldie goldie ). All I need is to get close to pymol trace.. i.e. the shine which is missing in my links to the pictures in my previous mail (this is just a very simpl

Re: [PyMOL] Using povray with pymol

2009-05-18 Thread Tsjerk Wassenaar
Hi Abhi, Oooh, that's an oldie alright. I only vaguely recollect that coming in :) But you need to patch POV-Ray for it... Anyway, the mesh2 object also allows for smoothly colored triangles, so in that sense there's no need to really do it. The big question is really what do you want to see and w

Re: [PyMOL] Using povray with pymol

2009-05-18 Thread Abhinav Verma
Hi Tsjerk, Thanks a lot for reply.. All I wanted to try was to use povray instead of pymol's internal ray tracer. Now if you type "help povray", it will come with a suggestion to use an age old patch and use smooth_color. PyMOL>help povray DESC

Re: [PyMOL] Using povray with pymol

2009-05-18 Thread Tsjerk Wassenaar
Hi Abhi, I had a look and found that POV-Ray does not have a keyword 'smooth_color_triangle' (anymore), but this should be changed to 'smooth_triangle'. Also, the mesh2 object Pymol writes already for ages is far superior to a set of smooth_triangles. This leaves me a bit puzzled as what it is you

Re: [PyMOL] Using povray with pymol

2009-05-11 Thread Tsjerk Wassenaar
Hi Abhi, I got and read the e-mail through the list, but would have to test with pymol >1.0 before being able to give a sensible reply. As I'm now underway that's a bit too much for me :) I'll come back on this one later. By the way, you only sent this mail this afternoon. Don't expect instant rep

[PyMOL] Using povray with pymol

2009-05-11 Thread Abhinav Verma
I am trying to use povray tracer with pymol. I got povray and installed it and tried to follow the instructions for the patch.. The patch seems too old written in 1999 and the current povray code is cpp and not c. so I skipped that part.. and now when I set smooth_color_triangle = 1, I get the foll