[PyMOL] scenes and states

2013-06-03 Thread Robert Hanson
Questions: Can two objects be in two different states -- object1 in state 3 and object2 in state 10, for instance, at the same time? If so, how is that set up? How is that then incorporated into a scene? Do CGO, measurements, mesh, and volume objects have states as well? Bob -- Robert M.

Re: [PyMOL] scenes and states

2013-06-03 Thread Tsjerk Wassenaar
Hi Bob, The answer is yes to all. fetch 1ubq, state=3 fetch 6lzm, state=10 cmd.load_cgo([7.0,0,0,0,2],name=sphere,state=2) The representations (e.g. surface) do have states in the sense that the each state gives a different surface. But whether the surface is shown or not is controlled

Re: [PyMOL] scenes and states

2013-06-03 Thread Robert Hanson
[[sorry -- not used to a list that requires reply-all to go back to the list]] What you describe there is a way to load a specific file into a specific state, I think. I meant, once you have a set of multi-state objects, can I select to compare two different states, one from one and one from the

Re: [PyMOL] scenes and states

2013-06-03 Thread Thomas Holder
Hi Bob, it's the object-level state setting: fetch 1nmr 1d7q, async=0 set state, 3, 1nmr set state, 10, 1d7q And since scenes do not store settings, this cannot be stored with a scene. Cheers, Thomas On Jun 3, 2013, at 10:41 AM, Robert Hanson hans...@stolaf.edu wrote: [[sorry -- not used