Questions:
Can two objects be in two different states -- object1 in state 3 and
object2 in state 10, for instance, at the same time? If so, how is that set
up? How is that then incorporated into a scene?
Do CGO, measurements, mesh, and volume objects have states as well?
Bob
--
Robert M.
Hi Bob,
The answer is yes to all.
fetch 1ubq, state=3
fetch 6lzm, state=10
cmd.load_cgo([7.0,0,0,0,2],name=sphere,state=2)
The representations (e.g. surface) do have states in the sense that the
each state gives a different surface. But whether the surface is shown or
not is controlled
[[sorry -- not used to a list that requires reply-all to go back to the
list]]
What you describe there is a way to load a specific file into a specific
state, I think. I meant, once you have a set of multi-state objects, can I
select to compare two different states, one from one and one from the
Hi Bob,
it's the object-level state setting:
fetch 1nmr 1d7q, async=0
set state, 3, 1nmr
set state, 10, 1d7q
And since scenes do not store settings, this cannot be stored with a scene.
Cheers,
Thomas
On Jun 3, 2013, at 10:41 AM, Robert Hanson hans...@stolaf.edu wrote:
[[sorry -- not used