Well... This is really a RTFM question.
It's all in the Python docs...
And it's really simple.
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I want to write a program that will use ode for the physics
simulation, whose python bindings are outdated. So I'm writing
the physics engine in C and want to write the drawing code in
Python. What will be the best way of making those two programs
work together? THe physics engine won't
I want to write a program that will use ode for the physics
simulation, whose python bindings are outdated. So I'm writing
the physics engine in C and want to write the drawing code in
Python. What will be the best way of making those two programs
work together? THe physics engine won't have
On Saturday 29 August 2009 09:54:15 Sortie wrote:
I want to write a program that will use ode for the physics
simulation, whose python bindings are outdated. So I'm writing
the physics engine in C and want to write the drawing code in
Python. What will be the best way of making those two
Sortie schrieb:
I want to write a program that will use ode for the physics
simulation, whose python bindings are outdated. So I'm writing
the physics engine in C and want to write the drawing code in
Python. What will be the best way of making those two programs
work together? THe physics
On Aug 29, 2009, at 3:54 AM, Sortie wrote:
I want to write a program that will use ode for the physics
simulation, whose python bindings are outdated. So I'm writing
the physics engine in C and want to write the drawing code in
Python. What will be the best way of making those two programs