Thomas Troeger <[EMAIL PROTECTED]> wrote:
> I've managed to put together a small pyGame program, it runs smoothly
> and seems to be exactly what I wanted. It's fast! Even with 100 moving
> objects it still runs so fast that I can consider using Python/pyGame
> for the whole project.
>
> There are
On Jul 22, 10:07 pm, Thomas Troeger <[EMAIL PROTECTED]>
wrote:
> Maybe this is the wrong list to ask, so please forgive the question but
> direct me to somewhere better.
http://groups.google.com/group/pygame-mirror-on-google-groups
There are instructions on that page for joining the mailing list
On 22 Jul., 14:07, Thomas Troeger <[EMAIL PROTECTED]>
wrote:
> Carl Banks wrote:
> > On Jul 17, 9:57 am, Thomas Troeger <[EMAIL PROTECTED]>
> > wrote:
> >>> I'd say that PyGame could be a solution.
> >>> Or otherwise you could do your own audio/graphics programming (you don't
> >>> tell us which OS
Carl Banks wrote:
On Jul 17, 9:57 am, Thomas Troeger <[EMAIL PROTECTED]>
wrote:
I'd say that PyGame could be a solution.
Or otherwise you could do your own audio/graphics programming (you don't
tell us which OS you use, but there exist python modules that allow you
to do barebones graphics & sou
On Jul 17, 9:57 am, Thomas Troeger <[EMAIL PROTECTED]>
wrote:
> > I'd say that PyGame could be a solution.
>
> > Or otherwise you could do your own audio/graphics programming (you don't
> > tell us which OS you use, but there exist python modules that allow you
> > to do barebones graphics & sound
I'd say that PyGame could be a solution.
Or otherwise you could do your own audio/graphics programming (you don't
tell us which OS you use, but there exist python modules that allow you
to do barebones graphics & sound programming on linux...).
After some more reading I've stumbled over pygle
Jan Claeys wrote:
I'd say that PyGame could be a solution.
Or otherwise you could do your own audio/graphics programming (you don't
tell us which OS you use, but there exist python modules that allow you
to do barebones graphics & sound programming on linux...).
Yes, I'm using a very small L
Op Tue, 15 Jul 2008 11:51:47 +0200, schreef Thomas Troeger:
> I want to embed a Python application on a device with limited
> resources, esp. storage limitations. Is there a way to reduce the Python
> interpreter to a set of modules that's urgently needed?
You might want to have a look at how the
The Pyglet library has all the functionality of pygame, but is smaller
and much more self-contained. Pygame requires SDL, pyglet only OpenGL.
On Jul 15, 2008, at 6:26 AM, Uwe Schmitt wrote:
On 15 Jul., 12:14, Thomas Troeger <[EMAIL PROTECTED]>
wrote:
Kay Schluehr wrote:
On 15 Jul., 11:51, T
On Tue, Jul 15, 2008 at 5:51 AM, Thomas Troeger
<[EMAIL PROTECTED]> wrote:
> Or is there a method to have gzipped
> modules that are unzipped on the fly into memory when they're accessed? That
> would be even better.
Yes. See the documentation for the zipimport module, and PEP 273.
http://docs.p
Thomas Troeger wrote:
I want to embed a Python application on a device with limited
resources, esp. storage limitations. Is there a way to reduce the
Python interpreter to a set of modules that's urgently needed?
Of course there is. What is the target platform ?
What can be done is to go thro
On 15 Jul., 12:14, Thomas Troeger <[EMAIL PROTECTED]>
wrote:
> Kay Schluehr wrote:
> > On 15 Jul., 11:51, Thomas Troeger <[EMAIL PROTECTED]>
> > wrote:
>
> >> I've really looked at a lot of places but haven't found a suitable
> >> solutions yet, so I'm asking here in hope that someone has experienc
Kay Schluehr wrote:
On 15 Jul., 11:51, Thomas Troeger <[EMAIL PROTECTED]>
wrote:
I've really looked at a lot of places but haven't found a suitable
solutions yet, so I'm asking here in hope that someone has experience
with that topic.
Which solutions did you rule out?
- Python + Qt, because
On 15 Jul., 11:51, Thomas Troeger <[EMAIL PROTECTED]>
wrote:
> I've really looked at a lot of places but haven't found a suitable
> solutions yet, so I'm asking here in hope that someone has experience
> with that topic.
Which solutions did you rule out?
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