on-Win32 List"
Sent: Thursday, February 14, 2013 8:04 PM
Subject: Re: [python-win32] Python sound playback threading control?
Jacob Kruger wrote:
Well, it's currently making use of the sound_lib module - not sure which
API
it's using as such -
It's a wrapper around the &q
Jacob Kruger wrote:
> Well, it's currently making use of the sound_lib module - not sure which API
> it's using as such -
It's a wrapper around the "BASS" library, which is itself a wrapper
around the lower-level APIs. The BASS library itself is an abstraction
-- it lets you think in terms of wh
his spirit...'
- Original Message -
From: "Tim Roberts"
To: "Python-Win32 List"
Sent: Wednesday, February 13, 2013 9:51 PM
Subject: Re: [python-win32] Python sound playback threading control?
Jacob Kruger wrote:
However, what it comes down to is to wanting to ma
Jacob Kruger wrote:
>
> However, what it comes down to is to wanting to make it possible to
> sort of
> bypass something like current sound playback, or interrupt it, and
> re-initiate the playback for the same object/sound file, etc
It depends on what APIs you're using to play the sound. Often
(back on this list now)
Ok, this might be a slightly silly thought/idea/project, but, it's partly an
experiment, to do with real time keystroke event handling/processing and
sound playback triggering/interruption, etc., and it's sort of a starting
point of
something like a real-time, audio, pl