Re: [Maya-Python] Maya API, getting UV border vertices struggle

2017-11-09 Thread damon shelton
Would just retrieving the number of uvs in a given uvset give you the count you are looking for? I created a sphere, then started creating uv shells out of part of the mesh. len(cmds.ls('pSphere1.map[*]', fl=True)) On Thu, Nov 9, 2017 at 8:03 AM, Benjam901 wrote: > Hello all, > > So here is my

[Maya-Python] Maya API, getting UV border vertices struggle

2017-11-09 Thread Benjam901
Hello all, So here is my struggle at the moment. I am trying to guesstimate the "actual" in-engine vert count for a given object in Maya so we can validate the LOD steps per object before we export. *Proposed solution:* The way I am trying to do this is by checking that a vertex is on a UV bor