Hi Mitch!
I'd say 'small world' but I keep bumping into people from those days :-)
Thanks for the bulk indenting. I didn't see it in the menus and made
ASSumptions.
Will ask about the commenting.
Cheers,
Christopher
On Sun, Jan 20, 2013 at 7:15 AM, Mitch Rosefelt wrote:
>> Tried it briefly b
> Tried it briefly but couldn't find support for a couple of things I
>
> use regularly. But perhaps I'm missing something:
>
> -bulk indent/outdent
>
> -bulk commenting
>
Hi Christopher Stewart - I remember Flay from Lightwave days a million years
ago!
For bulk indent/outdent, tab/shift tab
Oh, I have a question about that.
Tried it briefly but couldn't find support for a couple of things I
use regularly. But perhaps I'm missing something:
-bulk indent/outdent
-bulk commenting
Any ideas?
On Wed, Jan 16, 2013 at 2:09 PM, Mitch Rosefelt wrote:
> Charcoal, Charcoal, Charcoal...
Charcoal, Charcoal, Charcoal... http://zurbrigg.com/charcoal-editor
No, I'm not paid to promote it, I just think its great and want to support one
of our own ;-)
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Now that I have moved to a studio with linux, I ended up hitting similar issues
with SublimeCodeIntel. Thought I would just tack on my solution for future
searches...
Was seeing the issue in the ST2 console, complaining about the wrong
architecture (or missing) SilverCity. I had to manually bui
Ya I stopped using Eclipse when it wouldn't stop crashing on me and
doing crazy scans all the time of the filesystem. It as just so bulky.
I kind of like that the AST search only comes up via hotkey because it
remind me of nuke with the tab key for quickly adding a Node, You
don't have to take up s
Yeah, I had found crtl + r, but it doesn't float does it? Maybe I'm a
wimp, but I've grown accustomed to having a navigable list of all the
functions and vars in my code (just beginning to use classes). I use
FlashDevelop for AS3, and they have that feature. Eclipse also has the
multi-file s
Cmd/ctrl + r ?
That will show you all of the class and functions in your code. I had the same
question when I first started using it until I found there are a bunch of
hotkeys. Its really great how it jumps you around as you type.
The find feature is excellent too. You can search by regex and i
After spending the morning trying to fix Eclipse/Pydev problems, I checked
out Sublime. It doesn't have a separate list of functions and vars - why do
people like it so much?
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It would be possible but it would have to make the assumption that you have
opened your commandPort with certain options. Otherwise it would need to be
added to more settings in the config that you would be required to set.
It needs to know if the python port would be returning anything, and if
I have installed sublime and sublimeMaya. It works but not echoing errors.
And is it posible to return output from maya to sublime console?
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Hey Justin,
I've been trying to set up SublimeCodeIntel but I can't get it to work,
according to ST2 it's installed. I've added the paths to the config file,
though I don't get any auto completion. Even ctrl+shift+space doesn't work
for bringing up the code completion manually.
Would you happ
For anyone that ends up using SublimeCodeIntel, I just got completion
working fine with the maya commands and api.
(adjust paths for your platform)
In your ~/.codeintel/config, add this path to your "pythonExtraPaths
" python entry:
...
"Python": {
"python": '/usr/local/bin/python',
I found another one https://github.com/JulianEberius/SublimeRope works nice
:)
On Mon, Jul 2, 2012 at 8:13 PM, Justin Israel wrote:
> Read up to my previous reply about installing CodeIntel, to get code
> completion for general python standard lib.
> I can't remember if it works for the maya comm
Read up to my previous reply about installing CodeIntel, to get code completion
for general python standard lib.
I can't remember if it works for the maya commands module though. CodeIntel
would have to be able to load the .so like Eclipse does, as opposed to how
other completers just parse an
aha thats a cool Idea Justin
On Mon, Jul 2, 2012 at 7:34 PM, Justin Israel wrote:
> Unfortunately its not free. But its also not really expensive.
>
> I decided to throw something together today for being able to send
> commands from SublimeText2 -> Maya:
> https://github.com/justinfx/MayaSublime
code complete is working for anyone ? I tries some thing like os.path.
butno compete window or do we need any plugin ? I am really looking
for
maya commands complete :)
On Mon, Jul 2, 2012 at 7:34 PM, Justin Israel wrote:
> Unfortunately its not free. But its also not really expensive.
>
> I deci
Unfortunately its not free. But its also not really expensive.
I decided to throw something together today for being able to send commands
from SublimeText2 -> Maya:
https://github.com/justinfx/MayaSublime
Its a start, and works for the simple tests I have done so far.
If someone ever decides t
Is it free like scite ? because I saw a menu for "Enter License".
On Mon, Jul 2, 2012 at 3:00 PM, Justin Israel wrote:
> @Jesse
> SublimeCodeIntel - https://github.com/Kronuz/SublimeCodeIntel
>
> @PixelMucher
> I don't think there is an existing plugin, from what I have searched, but
> the editor
@Jesse
SublimeCodeIntel - https://github.com/Kronuz/SublimeCodeIntel
@PixelMucher
I don't think there is an existing plugin, from what I have searched, but
the editor allows for it by writing a python plugin:
http://www.sublimetext.com/docs/api-reference
You could make it something that fires on F
Is there an easy way to connect to Maya so it can send commands?
Thx.
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I just started trying out sublimetext, mind sharing the addons that
you find useful?
On Jul 2, 7:55 am, Justin Israel wrote:
> I don't think SublimeText is new. Its been out for a while and is at ver 2.
> But ya, I use it as well and think its great. Went from Eclipse to this.
> There are a hand
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