I've noticed that print can be delayed until Maya is idle. You might want
to try other methods of printing.
If you have a logger object, logger.info is often more responsive than
print.
Or maybe you could use something like MEL's headsUpMessage or a GUI element
like a messageLine?
On Wednesday,
This is due to the evaluation manager. If you switch to DG instead of
Parallel, you will see that it will work.
Ok, so how should we go around not limiting ourselves to DG evaluation only?
The problem is the printing into the script editor, instead, you could log
into the Output Window with sys._
Thanks Michael and Balazs,
I liked the logger option as it's faster and better than print(), but
unfortunately as Balazs says, it suffers of the same problem.
Balazs, I've tried to set to DG and Serial and they also suffer of the same
problem, the output to console feedbacks only after mouse rel
No need for always on top, 2-3 monitors or just scale the windows :P
If you can provide an example maybe we could figure something out.
On Friday, November 10, 2017 at 12:51:06 PM UTC+1, Simone Tartaglia wrote:
>
> Thanks Michael and Balazs,
> I liked the logger option as it's faster and better t
Hi guys,
here there is a very simple plugin to show how I've set up the node.
If you can give it a go and let me know if there's a better solution in
order to print to console in a more responsive way, that would be much
appreciated!
The maya scene is in maya ASCII 2018, if you can't read it, it