I agree with zeth, and i have some code to share, but its around a lot of
propiretry stuff, so i am avoiding a rewrite for now.
But if you go through the mel, you will see the cleanups and the way they
handle it, and you would have to write up a python version for yourself.
Good luck,
Kumar
On
I recently did a bunch of stuff scripting stuff into triple switches and
it's tricky largely bc of the area Andres is talking about. If all you're
doing is setting it up once, it's probably fine and not too hard, but all
of those index numbers start to get a little harder to manage if you're
ac
I personally find that looking at nodes like this in the NodeEditor helps
if they have really dodgy/hidden mel AETemplate based functionality and a
non obvious codeable interaction. (WARNING: I'm realtively sure coding
this in, without using the AETemplate calls will break the AETemplate and
r
On Sunday, April 9, 2017 at 2:15:35 PM UTC-7, miarmy wrote:
> hi!,I created a triple switch node,...
> i want code of add surface button
> look image:
>
>
>
> help help help help
is it line 169 of AEswitchControlTemplate.mel?
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On Tue, Apr 11, 2017 at 11:47 AM, justin hidair
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