Sounds like a great idea to me!
cheers
Marco
On 22.06.2017 15:13, Nyall Dawson wrote:
> On 22 June 2017 at 12:36, Nathan Woodrow wrote:
>> I thought I turned that on a while ago?
>>
>> IMO +1 on this because it makes things nicer to read.
> Ahh - I see what's happening
On 22 June 2017 at 12:36, Nathan Woodrow wrote:
> I thought I turned that on a while ago?
>
> IMO +1 on this because it makes things nicer to read.
Ahh - I see what's happening here. At the module level we've enabled
keyword_arguments="Optional", which means only arguments
I thought I turned that on a while ago?
IMO +1 on this because it makes things nicer to read.
On Thu, Jun 22, 2017 at 12:33 PM, Nyall Dawson
wrote:
> Hi all,
>
> Been thinking about this lately, with all the excellent work which is
> being done on sipify and improving
Hi all,
Been thinking about this lately, with all the excellent work which is
being done on sipify and improving the usability of the PyQGIS through
docstrings and such... do we want to also turn on named argument
support for PyQGIS methods?
I gather it's just a matter of adding the annotation
As I look at the Browser Panel in QGIS 3.0, DB2, ArcGisFeatureServer,
ArcGisMapServer, WMS, WFS, WCS PostGIS all provide authentication, but
TileServer (XYZ) does not. Can this be added? It really needs to be there
for consistency and for usefulness when there are tile servers with
passwords.
On Fri, Jun 2, 2017 at 1:50 AM, Nyall Dawson wrote:
> I think copy should definitely be the ONLY behavior here. Otherwise
> there's data loss - user's styling and layer settings will be lost,
> and dragging memory layers will lose all features (admittedly dragging
> memory
On mercredi 21 juin 2017 11:32:49 CEST DelazJ wrote:
> 2017-06-21 11:22 GMT+02:00 matteo :
> > Hi Harrissou and Yves,
> >
> > ok so no webhooks or some automatic tasks that is "aware" of new
> > algorithms of Processing to put them in the docs.
> >
> > There's. IF the
Hi Christophe,
On Wed, 21. Jun 2017 at 09:32:12 +0200, Christophe B wrote:
> We are therefore looking to associate QGIS with visual studio and be able
> to take step by step by associating with the process.
> For the moment when we build with the DLL / lib of dev it build but when
> launching the
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Hi Bernhard, thanks for the answer
> I would definitely wish to have proper tools in core but as I am not a
> C++ guy all I can do is implement things in a Python plugin :-(
> DigitizingTools is an effort to provide missing tools until there is a
> solution in core (I just abandoned a tool whose
2017-06-21 11:22 GMT+02:00 matteo :
> Hi Harrissou and Yves,
>
> ok so no webhooks or some automatic tasks that is "aware" of new
> algorithms of Processing to put them in the docs.
>
> There's. IF the committer adds the [feature] tag to the commit, then an
issue is
Hi Harrissou and Yves,
ok so no webhooks or some automatic tasks that is "aware" of new
algorithms of Processing to put them in the docs.
Yves, as soon as Nyall is finished with the Processing armageddon I will
make some checks, open tickets and add the missing algorithms.
BTW isn't it
Matteo,
On mercredi 21 juin 2017 09:43:39 CEST matteo wrote:
> Is the documentation of he Processing providers (in the website) build
> according to the algorithm number of the UI?
Probably for the first import but now this is a manual task. Could you open
ticket(s) on missing alogrithmes?
Hi Matteo,
As far as I know there is no automatic process to generate/fill a section
in the online documentation for each algorithm added to Processing. Someone
has to be aware of this new algorithm and write its description. And I'm
not sure it has often be the case untill the webhook (which
Hi all,
Processing is now in big reorganization but also before its porting in
C++ I noticed some differences between the number of algorithm in the UI
and those in the website.
For example, I remember that there were some algorithm in the Database
menu that involves also SpatiaLite while in the
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Hi List,
We have a problem with a QGIS plugin developed in C ++ and the developer
left us with a debug environment that did not work..
We managed to recreate an environment that allows to build the dll: it
works with version 2.18 of GIS!
When we have a bug, we do not have what it takes to
Il 21/06/2017 07:59, Richard Duivenvoorde ha scritto:
> It is a LOT of work, both styling and running an open server hosting
> world data in a custom style. You need also quite a lot
> cpu/disk/connection resources for it to perform well.
>
> So somebody needs to put time/resources in it, AND
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