Hey guys,
I have made some changes to the interface of the modeler, taking into
account a couple of suggestions from Tim and Andreas (thanks!). Not a
big change, but I guess it's a nice usability improvement.
Before starting rewriting the corresponding part in the manual and
making new screenshot
Hi Victor,
I'm testing 1.1, could you tell me how to switch back the modeler to
the advanced GUI in the modeler ? I've not found a parameter to do so in
the settings.
I appreciate that the boxes are now smaller and are directly showing
the edit/del tools but I found the arrows to be confusin
Le 2013-05-07 11:50, Victor Olaya a écrit :
You mean the list of algorithms classified by providers (SAGA, GRASS,
etc)?? The modeler uses the same configuration as the toolbox, so you
should change it in the toolbox. Maybe I shoud add that in the
modeler
as well, so it can be changed from there
Hi Victor,
I'm testing 1.1, could you tell me how to switch the modeler to the
advanced GUI in the modeler ?
The smaller boxes are good, showing directly the edit/del functions is
also a good thing but now I found the arrows to more difficul to read as
they often pass behind the boxes and go
You mean the list of algorithms classified by providers (SAGA, GRASS,
etc)?? The modeler uses the same configuration as the toolbox, so you
should change it in the toolbox. Maybe I shoud add that in the modeler
as well, so it can be changed from there...
I agree that the interface now might be les
Jean Roc
Sorry for the late reply. The idea of having inputs on one side and
outputs on the other one is good. I will wok on changing that, since
it looks like a good usability improvement.
The window is already not supposed to be modal, so I will also have a
look at that
thanks for your help!
Hi Victor,
If you can, have a look to Blender's node editor for guidelines. It has
some nice features which ease the use of complex models (such as visual
grouping, nested group, zoom in/out, color scheme, etc.).
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Node_Editor
regard
Thank you Victor - looks good (only tested with the sample models).
I still haven't really started using SEXTANTE but will for sure in the
upcoming weeks. I will try to replace some of the simpler FME workflows
with a SEXTANTE workflow.
Will report if I run into troubles or have suggestions.
And
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Il 24/04/2013 07:55, Victor Olaya ha scritto:
> I have made some changes to the interface of the modeler, taking into
> account a couple of suggestions from Tim and Andreas (thanks!). Not a
> big change, but I guess it's a nice usability improvement.
Hey Paolo,
thanks for the ideas. Any suggestion about how to change the
appearance to improve it and make it more QGIS-like?
Anyway, I 'd probably update the manual, and then if needed, rewrite
it. I do not mind doing that, but I would like to have docs
synchronized with software as much as possi
Hi Victor,
just tested new SEXTANTE Commander. Really nice feature, but there
is one drawback. When Commander activated it is impossible to
interact with the rest of QGIS/SEXTANTE interface until it was
closed.
On Fri, 26 Apr 2013 10:38:06 +0200
Victor Olaya wrote:
> Hey Paolo,
>
> thanks for
Yes, I still have to work on the UI a bit. Unfortunately, I am not an
expert on PyQt, and the only way I found of of making the commander
stay there is to make it modal. I tried other ways, but they ended up
having the commander floating around other windows, which is not a
good thing.
Suggestion
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Il 26/04/2013 10:38, Victor Olaya ha scritto:
> Hey Paolo,
>
> thanks for the ideas. Any suggestion about how to change the
> appearance to improve it and make it more QGIS-like?
Hi.
I would happily leave this to one of the GUI gurus around.
One thin
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