Re: [Qt-qml] Top-level Animation element, not pauseable/stoppable?

2010-11-20 Thread Charley Bay
*bump* (re-awake topic) I think I can't have what I want, and am looking for confirmation from this list: WHAT I WANT (LOGICALLY): SequentialAnimation { id: myTopLevelAnimation // pause and resume at this level required SequentialAnimation { id: myCountDownDelay loops: 1

Re: [Qt-qml] Top-level Animation element, not pauseable/stoppable?

2010-11-14 Thread Charley Bay
Apologies to Eduardo, I replied directly to him from his email off-list, but meant to send it to the list as a follow-up (so here it is again): FIRST UPDATE: snip, pause/resume for nested animations in top-level animation, including open ticket QTBUG-15083 Update, I'm still working with

Re: [Qt-qml] Top-level Animation element, not pauseable/stoppable?

2010-11-05 Thread Charley Bay
Update, I've found a work-around, which is to explicitly set paused to each of the nested SequentialAnimation instances. However, since the docs explicitly say you shouldn't need to do this (setting paused/running property on the parent ParallelAnimation or SequentialAnimation should propagate to

Re: [Qt-qml] Top-level Animation element, not pauseable/stoppable?

2010-11-04 Thread Eduardo Fleury
Hi Charley, I've tried running some tests myself and I could in fact have an animation in a separate file which I could start and stop at will. Not sure if we're trying different use cases or if there's a difference in Qt version for instance. However I did find something that can be a bug (I'll

[Qt-qml] Top-level Animation element, not pauseable/stoppable?

2010-11-03 Thread Charley Bay
From the QML docs, it appears the pause/resume and start/stop properties for Animation elements are related (setting one influences the other), and I appreciate the (helpful) messages in the console.log() from within the QML libraries when you attempt to resume an animation that was not previously

Re: [Qt-qml] Top-level Animation element, not pauseable/stoppable?

2010-11-03 Thread Eduardo Fleury
Hi Charley, In what fashion are you using your animation? I'm asking that because in Quick you can use animations in several ways, to name a few: - Inside a Behavior - Inside a Transition - As a stand-alone element you explicitly call start and stop - As an event handler onClicked: Animation {