Hey all,
I have Tundra.exe setup to point to a .txml to start a --headless --
server.
I then use another Tundra.exe --config viewer-browser.xml setup to
navigate.
Is there a way to get avatars into my environment when I use the
client?
Thank you,
Evan
--
http://groups.google.com/group/realxt
Okay, so I uninstalled and reinstalled and pointed the server to: C:
\realxtend\tundra\Tundra.exe --server --protocol udp --file C:
\realxtend\working\plain01.txml
I then figured I need to point the client to: C:\realxtend\tundra
\Tundra.exe --config viewer-browser.xml --storage C:\realxtend\workin
If you are headless and in windows it will pick null renderer instead of
dx9. It prints the selected plugin to the console too, so you can be sure.
We use same server OS and null renderer and it works fine. The machines we
are using dont have graphics cards and you dont need a proper GPU.
Just be
On Oct 11, 2011, at 4:43 PM, Warren Sheaffer wrote:
> When installing Tundra on a Windows 2008 server with a very marginal
> (on-board) graphics card we hang-up. I was wondering if the server needed a
> graphics card when starting Tundra in "headless" mode. It appears that it
> does due to issu
Hi Guys,
When installing Tundra on a Windows 2008 server with a very marginal
(on-board) graphics card we hang-up. I was wondering if the server needed a
graphics card when starting Tundra in "headless" mode. It appears that it
does due to issues we have with it hanging when attempting to load an
Am I really only one with this problem or are everyone else using their
custom-made avatar scripts? I removed Tundra 2.0 and installed Tundra 2.1.1
without any traces of old version and still I have some problem with
Avatar-demo. It looks like the Avatar-entity loses mouse-inputmapper totally
w
On Oct 11, 2011, at 11:17 AM, Jonne Nauha wrote:
> working directory). I can tell you that if my msi installers would not grant
> full write to /data/assets for all users you would never be able
> to drag and drop and copy assets in there without running as admin in
> vista/win7, as said i dont
You dont need to be admin on linux, of course if the deb has been made
correctly (or I dont even think you need to think about this stuff even in a
deb). If you work with a local dev build, not ofc you dont need to worry
about it. For windows these kind of things unfortunately needs to be taken
int