Was mean to say inputEvent.handled = true; when you use the input events
from the mapper.GetInputContext() directly.
http://realxtend.org/doxygen/class_mouse_event.html
http://realxtend.org/doxygen/class_mouse_event.html#a79db1699ac80c530e34a21453de0349e
http://realxtend.org/doxygen/class_key_even
Check out the details of the inputmapper
http://realxtend.org/doxygen/class_e_c___input_mapper.html#details
I don't think it has bugs like that in the mapper itself. The bugs come from
the using code. When you mix and match multiple input mappers + the main
input context of the InputAPI you easily
Thanks for testing it. I might have given wrong impression of what
doesn't work; I ment the problem you encountered too that rightbutton-
drag stops working (other mousebuttons work, can't get debug prints
from MouseMove events though).
As a workaround I customized my avatar script by combining so
On Oct 15, 2011, at 3:02 AM, Toni Alatalo wrote:
>> Tundra 2.1.1 without any traces of old version and still I have some problem
>> with Avatar-demo. It looks like the Avatar-entity loses mouse-inputmapper
>> totally when its entitynumber is around 100 and up.
> was not able to repeat this. Did
On Oct 11, 2011, at 2:46 PM, Teemu Siltanen wrote:
> Am I really only one with this problem or are everyone else using their
> custom-made avatar scripts? I removed Tundra 2.0 and installed Tundra 2.1.1
> without any traces of old version and still I have some problem with
> Avatar-demo. It look
Am I really only one with this problem or are everyone else using their
custom-made avatar scripts? I removed Tundra 2.0 and installed Tundra 2.1.1
without any traces of old version and still I have some problem with
Avatar-demo. It looks like the Avatar-entity loses mouse-inputmapper totally
w
Thanks for the reply.
I don't have any other scripts running on scene except those in Avatar-
demo. I tested taking off instructions.js which has only widget in the
scene, but same thing still occurs. I also tried those debug prints
and they printed fine when i had less than 99 entities but not wh