Thanks Ali for giving it a look.. :)
On Tue, Apr 24, 2012 at 7:45 PM, Ali Kämäräinen stinkfi...@gmail.comwrote:
Just tested this myself, and seems that there is a bug somewhere. Will
investigate in the near future.
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http://groups.google.com/group/realxtend
http://www.realxtend.org
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Hi,
I have used SkyX component in the scene. I have set time multiplier to
0.02. Since the time is different on different clients, it shows different
environment settings on the clients. How can I synchronize the time among
the clients??
Regards,
Vaibhav Vaidya
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Hi,
Set 'timeMultiplier' to 0 and use the 'time' attribute to synchronize the
time between all participants. The changes that the time multiplier does
for the 'time' attribute are not replicated as it would produce substantial
amount of the network traffic. If you want to animate the time, you
On Apr 23, 2012, at 7:46 PM, Vaibhav Vaidya wrote:
I tried this also. I created a simple script which increments the time
attribute by some amount but the problem is that if I choose run mode to
server, the script doesn't execute. And, if I choose run mode to both, the
second client gets
Ok.. I can write a script which runs on the server but how to write a some
other script script read value from this script?
On Mon, Apr 23, 2012 at 10:20 PM, Toni Alatalo t...@playsign.net wrote:
On Apr 23, 2012, at 7:46 PM, Vaibhav Vaidya wrote:
I tried this also. I created a simple script