Thanks Toni..
On Wed, Apr 25, 2012 at 1:13 PM, Toni Alatalo wrote:
> On Apr 25, 2012, at 10:35 AM, Vaibhav Vaidya wrote:
>
> I have a character moving to-n-fro (along the Z-axis) in the scene. I have
> written the following script for this. When I choose the run mode to
> server, the script does
Thanks Toni..
On Wed, Apr 25, 2012 at 1:21 PM, Toni Alatalo wrote:
> On Apr 25, 2012, at 10:35 AM, Vaibhav Vaidya wrote:
>
> I have used the RigidBody component for the character (as well as
> terrain), but I see the character legs getting into the terrain in high
> areas. How can I make charact
On Apr 25, 2012, at 10:35 AM, Vaibhav Vaidya wrote:
> I have used the RigidBody component for the character (as well as terrain),
> but I see the character legs getting into the terrain in high areas. How can
> I make character clamp on the terrain??
what collision type is the rigidbody?
in ani
On Apr 25, 2012, at 10:35 AM, Vaibhav Vaidya wrote:
> I have a character moving to-n-fro (along the Z-axis) in the scene. I have
> written the following script for this. When I choose the run mode to server,
> the script doesn't execute but when I switch to both (client and sever),
> animation r
Hi all,
I have a character moving to-n-fro (along the Z-axis) in the scene. I have
written the following script for this. When I choose the run mode to
server, the script doesn't execute but when I switch to both (client and
sever), animation runs smoothly with the single client but when I connect