> I always found man find to be hard to glean usable information from but
> info find does a pretty good job of explaining and gives some examples.
Thanks very much! Very, very helpful... =)
- Brad
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On Wed, 2003-08-27 at 20:14, Bradley Caricofe wrote:
> > untested but should come close:
> >
> > find ~/.loki -name '*.dso'|xargs rm
> >
> > Assumption:
> >
> > file is run under the user's id otherwise the ~ will not substitute
> > correctly.
>
> Bret and Sean, thanks very much! Within the .loki
> untested but should come close:
>
> find ~/.loki -name '*.dso'|xargs rm
>
> Assumption:
>
> file is run under the user's id otherwise the ~ will not substitute
> correctly.
Bret and Sean, thanks very much! Within the .loki directory are about 20
subdirectories with these .dso files. Will this
On Wed, 2003-08-27 at 17:04, Bradley Caricofe wrote:
> I have a Tribes 2 server running on my RH 7.2 system and I have a simple
> startup script that brings the game server up. The game creates a hidden
> .loki folder in my users home directory which contains all of the game
> settings. Within th
On Wed, 27 Aug 2003 18:04:36 -0400
"Bradley Caricofe" <[EMAIL PROTECTED]> wrote:
> I have a Tribes 2 server running on my RH 7.2 system and I have a simple
> startup script that brings the game server up. The game creates a hidden
> .loki folder in my users home directory which contains all of th
I have a Tribes 2 server running on my RH 7.2 system and I have a simple
startup script that brings the game server up. The game creates a hidden
.loki folder in my users home directory which contains all of the game
settings. Within this folder are hundreds of .dso files that are compiled
on gam