On Mon, Feb 8, 2010 at 7:02 PM, Mike Giacomelli wrote:
>
>
> The problem I see is that we do fixed point, while ffmpeg does floating
> point (except their MP3 decoder and lossless codecs). Its not clear to me
> that they're all that interested in fixed point.
>
>
I remember Benjamen Larsson (merba
Rob Purchase wrote:
I don't think you can do that with current SVN either...
Maybe I misunderstood his first post. If I understand correctly his
description of its current behaviour is "when the screen is touched,
change the screen contents and do whatever is under the location of the
touch"
On 08/02/2010 19:02, Paul Louden wrote:
Rob Purchase wrote:
That sounds like an improvement on the current situation already.
Others may disagree, but I'd say go ahead and patch it... no option
necessary.
The old option is still useful isn't it? How would you do "buttons
that are always vi
On 08/02/2010 19:14, Jonathan Gordon wrote:
Actually, while we are here, whats the general plan for touchscreen
support in the sbs? do we want to allow buttons outside of the UI
area? Also, is the tag for "which touch mode is it in?" in svn yet?
Buttons outside of the UI area might be usef
Am 08.02.2010 20:01, schrieb Jonathan Gordon:
> On 8 February 2010 10:54, Rob Purchase wrote:
>
>> On 08/02/2010 16:56, Jens Theeß wrote:
>>
>> I then hacked the source to have %Tl turn to true on the touch release, not
>> press. This way, I have to touch once to show the viewport containing th
Am 08.02.2010 20:14, schrieb Jonathan Gordon:
> On 8 February 2010 11:04, Rob Purchase wrote:
>
>> On 08/02/2010 19:01, Jonathan Gordon wrote:
>>
>>> Agreed, although I wonder why we dont have it ignoring touches until a
>>> release happens so the buttons show up instantly but dont do anyt
On 8 February 2010 11:04, Rob Purchase wrote:
> On 08/02/2010 19:01, Jonathan Gordon wrote:
>>
>> Agreed, although I wonder why we dont have it ignoring touches until a
>> release happens so the buttons show up instantly but dont do anything?
>>
>
> Good point. Who implemented it anyway?
>
> ;-)
>
On 08/02/2010 19:01, Jonathan Gordon wrote:
Agreed, although I wonder why we dont have it ignoring touches until a
release happens so the buttons show up instantly but dont do anything?
Good point. Who implemented it anyway?
;-)
Rob.
Rob Purchase wrote:
That sounds like an improvement on the current situation already.
Others may disagree, but I'd say go ahead and patch it... no option
necessary.
The old option is still useful isn't it? How would you do "buttons that
are always visible, but change color when touched" or
On 8 February 2010 10:54, Rob Purchase wrote:
> On 08/02/2010 16:56, Jens Theeß wrote:
>
> I then hacked the source to have %Tl turn to true on the touch release, not
> press. This way, I have to touch once to show the viewport containing the
> buttons, and once again to activate a touch button, a
On 08/02/2010 16:56, Jens Theeß wrote:
I then hacked the source to have %Tl turn to true on the touch
release, not press. This way, I have to touch once to show the
viewport containing the buttons, and once again to activate a touch
button, as intended. This would be ok for me, even though th
> I'm not really aware of what code of ours that they used, but we'd definitely
> benefit a lot - in codecs of course - from such an idea.
IIRC that would be linuxstb's APE codec. Its now in ffmpeg.
> As for our side of it, I think we could have a branch specific to
> ffmpeg-related stuff.
Jens Theeß wrote:
I'll clean up my patch and instead of changing the behaviour of %Tl, I
could introduce a new variable (e.g. %Tk) which turns true on the
touchscreen release. Would a patch like this be accepted to the main
trunk? Or do you have a better idea of implementing the wanted behavi
(As recommended by AlexP, I repost this mail here. Original was on the
feature ideas forum.)
Hi guys,
I recently switched to rockbox as the default firmware on my D2. So now
it's time for scratching itches... I'm new to rockbox development, but
I've been a professional software developer for ten
On Mon, Feb 8, 2010 at 5:18 AM, Mohamed Tarek wrote:
>
>
> On Mon, Feb 8, 2010 at 11:10 AM, Daniel Stenberg wrote:
>
>
>> After my talk at Fosdem yesterday, I was approached by a guy from the
>> ffmpeg team (and I forgot to ask for his name), and he asked me about our
>> willingness to cooperate
On Mon, Feb 8, 2010 at 11:10 AM, Daniel Stenberg wrote:
> Hey friends,
>
Hi Daniel,
> After my talk at Fosdem yesterday, I was approached by a guy from the
> ffmpeg team (and I forgot to ask for his name), and he asked me about our
> willingness to cooperate in syncing source code changes betw
Hey friends,
After my talk at Fosdem yesterday, I was approached by a guy from the ffmpeg
team (and I forgot to ask for his name), and he asked me about our willingness
to cooperate in syncing source code changes between our projects. Changes
we've done to codecs from them, and changes they've
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