I just encountered a problem with compiling nested functions for the
Mac OS X simulator. Xcode disables them by default so you need to
add the "-fnested-functions" flag. Unfortunately, this flag doesn't
work well with libtool. I can probably play around with the
makefiles to get this wor
George Styles wrote:
ps. I saw mention of a previous engine - is this from the last few
weeks, or further back? i havent used rockbox for a few weeks now. If
the new engine is newer than that, my comment is -5 offtopic!
For anyone seeing problems, please try the latest CVS build before
report
[EMAIL PROTECTED] wrote:
1. This code in playlist.c look suspicious: playlist->amount is only
tested against playlist->max_playlist_size AFTER playlist_>amount is
used as an array index. (Lines 510, 513, 515.)
2. And, if amount >= max_playlist_size, the function returns without
calling queue_
gl wrote:
OK, the lockup is specific to having _both_ shuffle and repeat-shuffle
enabled. It's caused by this call in playlist.c, line 2431:
playlist_start(0, 0);
It seems extraneous and causes a deadlock in the playback queue system
- removing it fixes the problem.
Thanks for investigatin
[IDC]Dragon wrote:
The sim used to be able to be built in MSDev, but not anymore.
Did something break compatibility or was it just not maintained? I'm
happy
to update an old project if there is one.
It was me who once made the MSDev6 project for Rockbox. It's ages old, prior
to t
Linus Nielsen Feltzing wrote:
Jens Arnold wrote:
The 'skip to next folder' part of it (which was implemented
before under that name) does work on archos.
Yes, it works, but not fully. As I wrote in my previous email, it only
works forward, not backward. You can't go to the previous director