> Theoretically, I see no reason why Rockbox wouldn't compile under
> mingw32 (native Windows port of gcc) and MSYS (UNIX utils for Win32).
> This would in turn allow you to use the Dev-C++ or Code::Blocks GUIs and
> Eclipse for debugging.
Eclipse is probably todays' way to go? I vaguealy remember
Hardeep Sidhu wrote:
>
> I agree, debugging was so much easier with it. Having to merge changes
> manually was a little annoying but manageable. Unfortunately, it broke
> completely when we moved to the common file i/o for all the simulators
> because of conflicts with the win32 header files and
[IDC]Dragon wrote:
The sim used to be able to be built in MSDev, but not anymore.
Did something break compatibility or was it just not maintained? I'm
happy
to update an old project if there is one.
It was me who once made the MSDev6 project for Rockbox. It's ages old, prior
to t
It was me who once made the MSDev6 project for Rockbox. It's ages old,
prior
to the plugin system. It was in parallel to the make files, ignoring
these.
So any change had to be merged manually in there, too.
And that's how it became unmaintained.
Right, I wonder if it's possible to generate
> > The sim used to be able to be built in MSDev, but not anymore.
>
> Did something break compatibility or was it just not maintained? I'm
> happy
> to update an old project if there is one.
It was me who once made the MSDev6 project for Rockbox. It's ages old, prior
to the plugin system. It w
It's probably in the CVS attic somewhere. But anyway, I'd urge you to
start over. The
project file was old, crummy, doesn't apply to CVS these days and probably
needs
conversion to any new version of MSDev.
Right, but it would be still useful to see how they did it - bear in mind
I'm brand ne
gl wrote:
Just not maintained, and it was for the old Win32 build which we are now
trying to phase out in favour of the SDL one.
Check. Is the old MSDev project still in CVS, or does somebody have a
copy? I googled one link but it's vanished. Would anybody else be
interested in it?
--
Just not maintained, and it was for the old Win32 build which we are now
trying to phase out in favour of the SDL one.
Check. Is the old MSDev project still in CVS, or does somebody have a copy?
I googled one link but it's vanished. Would anybody else be interested in
it?
--
gl
gl wrote:
The sim used to be able to be built in MSDev, but not anymore.
Did something break compatibility or was it just not maintained? I'm
happy to update an old project if there is one.
Just not maintained, and it was for the old Win32 build which we are now
trying to phase
out i
The sim used to be able to be built in MSDev, but not anymore.
Did something break compatibility or was it just not maintained? I'm happy
to update an old project if there is one.
However, the SDL sim _should_ work fine in MSDev after you've set it up
(assuming no Cygwin/UNIX
specific f
On Sun, 12 Feb 2006, Thom Johansen wrote:
The sim used to be able to be built in MSDev, but not anymore. However, the
SDL sim _should_ work fine in MSDev after you've set it up (assuming no
Cygwin/UNIX specific functions are used).
I'd be very surprised if that worked without a sufficient amo
gl wrote:
Can the sim be built and debugged on MSDev? Has anybody tried and
wants to share their project?
I've already set up a VC8 project that can do an all-in build via
Cygwin ((re)build, zip, install to device) so you can browse and edit
the code there. If anybody wants that, let me
Can the sim be built and debugged on MSDev? Has anybody tried and wants to
share their project?
I've already set up a VC8 project that can do an all-in build via Cygwin
((re)build, zip, install to device) so you can browse and edit the code
there. If anybody wants that, let me know.
(and
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