On Monday 08 November 2004 18:27, Alexandre Prokoudine wrote:
>
> Are you the last one to know about it? :-)
That notededit was terminated, no, because it has already been discussed on
one of our mailing lists. But the added explanations are more recent.
> I still wonder how Protux team manages
On Mon, 08 Nov 2004 17:07:04 +0100, Guillaume Laurent
<[EMAIL PROTECTED]> wrote:
> Looks like those LAU mails about an hypothetical port of Finale were
> actually the last straw, the real motive being general lack of interest :
>
> http://rnvs.informatik.tu-chemnitz.de/~jan/noteedit/discont.html
Looks like those LAU mails about an hypothetical port of Finale were
actually the last straw, the real motive being general lack of interest :
http://rnvs.informatik.tu-chemnitz.de/~jan/noteedit/discont.html
--
Guillaume
http://telegraph-road.org
Chris Cannam wrote:
btw, I notice that your existing fix for scrolling while dragging the
playback pointer doesn't work for scrolling when dragging out a loop
(i.e. Shift pressed). Haven't looked at the code in question, would it
be easy to make that work as well?
It would be easy, but it's not
Chris Cannam wrote:
I think it probably is worth fixing. It's irritating when it does
happen, and should be a straightforward low-risk fix, right?
Yeah. 'kay, I'll fix it.
--
Guillaume
http://telegraph-road.org
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On Sunday 07 Nov 2004 00:13, Guillaume Laurent wrote:
> Agreed. Another thing is that what I've committed won't work for the
> case when scrolling occurs while dragging the playback pointer
btw, I notice that your existing fix for scrolling while dragging the
playback pointer doesn't work for scr
On Sunday 07 Nov 2004 19:27, Guillaume Laurent wrote:
> On Sunday 07 November 2004 18:32, Chris Cannam wrote:
> > Another thing: because the code only keeps a record of how close
> > the mouse needs to be to an X or Y edge, rather than _which_ X or Y
> > edge, you can fool it by moving the mouse re