I'm having the same issue. Whats the fix to the login-config.xml?
thanks
--
View this message in context:
http://drools.46999.n3.nabble.com/Connection-with-Active-Directory-multiple-organizational-units-tp907892p3445180.html
Sent from the Drools: User forum mailing list archive at Nabble.com.
_
Hi Robert,
Good catch. I fixed this and will commit it in a few minutes. It will be
included in the next release. You will be able to download fixed binaries
from hudson or you can build them yourself.
Edson
2011/10/22 Robert Crawford
> It seems like ever since I found this, I can't s
Hi, Wolfgang,
I was not aware of this sophisticated way of handling conditions in Drools
:) Maybe I've missed this part in the documentation :)
Thanks for your response,
Martin
2011/10/22 Wolfgang Laun
> There is no way the truth of true can be changed and, by definition, when
> there is no ch
Hi, Ansgar,
Thanks for your prompt response :) I was actually referring to enum
literals. Now it works!
Thanks,
Martin
2011/10/22 Ansgar Konermann
>
> Am 22.10.2011 20:28 schrieb "Martin A" :
>
> >
> > Hello,
> >
> > I try to put a condition in my LHS, such as:
> >
> > rule "initial_playground
It seems like ever since I found this, I can't stop tripping this condition.
Basically, while adding the DRL files to the KnowledgeBuilder,
ReteooRuleBase decides it has to reconcile event definitions from different
"packages", so it looks for any that are assignable. At first I thought this
was j
Am 22.10.2011 20:28 schrieb "Martin A" :
>
> Hello,
>
> I try to put a condition in my LHS, such as:
>
> rule "initial_playground_dialog"
> #agenda-group "firstTimeUser"
> #salience 99
> when
> $gst :
GameStateController(!hasEventOccurred("initial_playground_dialog"))
>
There is no way the truth of true can be changed and, by definition, when
there is no change in the condition there is no chance for another firing of
the rule. All Production Systems are alike in this respect.
-W
2011/10/22 Martin A
> Hello,
>
> Thanks for your response!
>
> But I don't underst
Hello,
I try to put a condition in my LHS, such as:
rule "initial_playground_dialog"
#agenda-group "firstTimeUser"
#salience 99
when
$gst :
GameStateController(!hasEventOccurred("initial_playground_dialog"))
$list : List()
$screen : FrontendScreen.PLAYGROUND
Hello,
Thanks for your response!
But I don't understand why such a rule with a high salience which looks
like:
global int VARIABLE;
rule "init"
salience 999;
when
(eval(true))
then
VARIABLE = 1;
end
would fire only once?
Thank you,
Martin
2011/10/20 Wolfgang Laun
> You can do