RE: MC Interrupts

2007-05-16 Thread Adrian Brown
Dont worry about the speed, just order a mayhem accelerator ;) But yes, redrawing the entire screen can be very slow. Ideally what you do is more like: Clear the grab buffers Loop: Set the display to page 1 Update your game logic, move the car

Re: Testing new routines - shiddy Tomato Antics

2007-05-16 Thread Gavin Smith
Actually, there's some really nice ideas in that! I like the little weather effects, and the flowers and grass moving in the wind. Reminds me a little of Astroball. Looking forward to seeing it progress - how many levels are you thinking of? Gavin On 16 May 2007, at 2:46 AM, Calvin Alle

RE: Testing new routines - shiddy Tomato Antics

2007-05-16 Thread Adrian Brown
Thats really nice J some nice attention to detail. Adrian From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Calvin Allett Sent: 16 May 2007 03:01 To: Adrian Subject: Testing new routines - shiddy Tomato Antics Just to say I`ve put a demo of level one up of Tomato Antics. Stil

RE: MC Interrupts

2007-05-16 Thread Geoff Winkless
Geoff Winkless wrote: > Anyway, something like: [snip] Sorry, it's been a while and I was tired (!!), those local JP's should all (of course) be JR's! Geoff __ This email has been scanned by the MessageLabs Email Security Syst